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  • ED Team
Posted

Hi thanks for the info,

 

This seems to be fixed internally, please wait for the next patch, re-save the mission and test again, it should be better.

 

Thanks

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Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

  • 3 weeks later...
Posted

Attached is a newer track from the latest OB. Things have changed somewhat. The first unit now does a little dance when it comes to a halt, which is new. I still see units moving randomly after jumping into some units, pushing and shoving each other. I will state things are much better around broken bridges and in the trees.

Group_test.trk

Posted

can confirm that there still jumping around and doing werid things, and that doing so will also cause a lot of lag and other issues in mp.

i7 13700k, 64gb DDR5, Warthog HOTAS, HP Reverb G2 VR, win 11, RTX 3070

TGW Dedicated Server Admin, Australian PVE/PVP gameplay. (taskgroupwarrior.info/2020)

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