CougarFFW04 Posted February 11, 2020 Posted February 11, 2020 Hi all, when I spawn dynamically a group of a few (<10) vehicles I experience a ~0.5 sec freeze when the group appears in game. Is there any way to avoid this ? Thanks
Emmy Posted February 11, 2020 Posted February 11, 2020 Place one of the same item, far off in a corner of the map so it’s there when the mission starts. You might still get a slight hitch on spawn, but it should be considerably less noticeable than when spawning in something that’s not in the mission at all. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Woody01 Posted February 11, 2020 Posted February 11, 2020 Yes that works well. Any aircraft I have spawn in on my missions I make sure there is a copy of the aircraft with the same skin and loadout set too Ramp start with the 'Uncontrolled' box checked. Spawn in stutters are non existent after that. The Flying Kiwis - Since ages ago... Find us at https://www.simcentral.co.nz
ChuckIV Posted February 11, 2020 Posted February 11, 2020 No late activation All units could exist at mission start and then have their AI turn OFF a few seconds in. When you're ready for them, turn their AI back on. A trigger set when you enter their zone for example would work. ChuckIV "Never in the field of human conflict was so much owed by so many to so few." Winston Churchill SYSTEM: Processor - Intel® Core i9-9900KF CPU @ 3.60GHz 3600MHz water-cooled Installed memory (RAM) - 32.0 GB 64-bit Operating System, x64-based processor Windows 10 & DCS on SSD Video Card - water-cooled NVIDIA GeForce RTX 2080 Ti Internet: Cable 200Mbps 12Mbps
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