bkthunder Posted February 24, 2020 Posted February 24, 2020 Since the previous post (https://forums.eagle.ru/showthread.php?t=252003) was locked and there were no patch notes or answers regarding tweaks to the acceleration issues, I re-tested and here are the results: (TL : DR = Sea-level acceleration is basically fixed, the rest is improved but still much slower than IRL). Test conditions: Standard day, GW 20000 lb, no stores. Drag index: 0 (no pylons) MIL POWER ACCELERATION Sea level, acceleration at MIL power, from 200 KIAS to 550 KIAS Real life: 29 seconds DCS: 30 seconds :thumbup: 10.000 feet, acceleration at MIL power, from 200 KIAS to 550 KIAS Real life: 48 seconds DCS: 1 minute 02 seconds MAX AB ACCELERATION Sea level, acceleration at MAX AB power, from 200 KIAS to 750 KIAS Real life: 25 seconds DCS: 25 seconds :thumbup: 10.000 feet, acceleration at MAX AB power, from 200 KIAS to 750 KIAS Real life: 34 seconds DCS: 39 seconds All tests were performed starting from a speed lower than 200 Kts to allow time for the engine to spool up, I started timing when the speed passed 200 Kts and stopped once it reached the 500, 550 or 750 markpoint according to each test. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
Deano87 Posted February 24, 2020 Posted February 24, 2020 Good work as always! :thumbup: Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.
Badlego Posted February 24, 2020 Posted February 24, 2020 Can you please share your tacfiles from the tests, if possible?
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