Jezzer Posted March 6, 2020 Posted March 6, 2020 Hi, Anyone know of a way to turn off/get rid of/minimize the canopy reflections which are in many of the DCS modules ? Above pic (Latest open beta) shows them on the left hand side. Cheers. System: I9 9900KS 5.0GHz : 2080Ti : MSI Z390 GODLike : 32Gb Vengance 4000MHz DDR4 : Samsung 970 1TB Evo Plus, Samsung 950 Pro 512GB : ViewSonic 4K 32" Windows 10 : HOTAS - Warthog : TPR Pedals : HP Reverb Pro
animaal Posted March 6, 2020 Posted March 6, 2020 I use the little "Canopy Jett" lever. Works a treat! :D (I agree though, I would prefer the canopy to have no reflections. I'm slightly less concerned with reflections on instruments) Sinclair ZX Spectrum 48K, Kempston joystick Interface, Alba Cassette Recorder, Quickshot II Turbo Joystick
Gierasimov Posted March 6, 2020 Posted March 6, 2020 To the contrary... It would be nice if those were dynamic reflections for sure, but reflections are a real thing in real life and add an overall beauty to the DCS aircraft. I noticed that on lower graphical settings these can get a little bit too prominent, but on maxed-out settings which my PC is lucky to achieve, they are great. Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
WindyTX Posted March 6, 2020 Posted March 6, 2020 Unfortunately they are atrocious in VR and completely break immersion. They are also way more intrusive than any reflection I have seen in real life. Be great if it was an option. Sent from my HD1925 using Tapatalk I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3 Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1. GTX 1080 Has its uses
Jezzer Posted March 6, 2020 Author Posted March 6, 2020 (edited) Well I’ve answered my own question :smilewink: I have manage to remove the canopy reflections in the Hornet & Heuy for 2D & VR for both single player & the Hornet only for MP (only tested against 2 servers). Done without changing any DCS files, here’s how. I believe all the 3dgimoto tool is doing is simply not loading the particular shader the controls the canopy reflections (the shader may well do other things that I have not noticed). Download the 3Dgimoto V1.3.16 from github : https://github.com/bo3b/3Dmigoto/releases 1. Download 3DMigoto (version 1.3.16) from GitHub. 2. Extract the archive into a temp directory. 3. Copy all of the contents of the X64 directory to the same directory as your DCS executable (the game directory will end in something like "C:\ … \Eagle Dynamics\DCS World Openbeta\bin"). 4. Download the attached .txt file and rename it "d3dx.ini" (without quotes). 5. Download the ShaderFixes.zip and unpack in a temp directory these 3 files are then copied to the Shaderfixes directory. 6. Put the downloaded & renamed file "d3dx.ini" in the same directory that you installed 3DMigoto (replacing the default d3dx.ini file). C:\ … \Eagle Dynamics\DCS World OpenBeta\bin". 7. To remove simply run the uninstall.bat file you copied to the bin directory. 8. Start DCS as you would normally. I got the idea from another forum of another game that also has some shaders the some folks prefer not to see. Disclaimer :thumbup: I am not a programmer and what I know about shaders you could write the back of a very small postage stamp. I have no clue if this changes anything else in DCS or has any other effects positive or negative. But seems to be working for me YMMV. I'll be working on some of the other modules l8r :beer:d3dx.txtShaderFixes.zip Edited March 11, 2020 by Jezzer System: I9 9900KS 5.0GHz : 2080Ti : MSI Z390 GODLike : 32Gb Vengance 4000MHz DDR4 : Samsung 970 1TB Evo Plus, Samsung 950 Pro 512GB : ViewSonic 4K 32" Windows 10 : HOTAS - Warthog : TPR Pedals : HP Reverb Pro
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