Rudel_chw Posted March 22, 2020 Posted March 22, 2020 (edited) Brief introduction Since the last update to DCS DCS 2.5.6.45317 Open Beta, the C-802AK cruise missile is disregarding the Turn Points that we set on the SMS, instead flying straight onto the target ship. How to reproduce This is a short video, showing the problem: zjZLE8k7X2Q Attach dcs.log and trk I'm attaching a test mission and a track file showing the problem. The aircraft has two RP set on the Mission Editor, to be used as Turnpoints for each of its two missiles. Best regards, EduardoJF-17 M10 error.trkJF17 - Training - M10b Air-Sea Anti Shipping (by Rudel_chw).miz Edited March 23, 2020 by uboats For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
uboats Posted March 22, 2020 Posted March 22, 2020 will check [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
uboats Posted March 22, 2020 Posted March 22, 2020 it worked in 2.5.5 reported to ED, it's not what we can solve, seems ED changed something behind the API [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Rudel_chw Posted March 22, 2020 Author Posted March 22, 2020 will check :thumbup: Thanks for the quick acknowledgment :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Rudel_chw Posted March 22, 2020 Author Posted March 22, 2020 it worked in 2.5.5 reported to ED, it's not what we can solve, seems ED changed something behind the API For me it worked up to DCS 2.5.6.44266 Open Beta, only after last Friday’s update is not working anymore. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
uboats Posted March 23, 2020 Posted March 23, 2020 fixed, something changed, and tried it out but there's some detection issue, need to ask ed [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Rudel_chw Posted March 31, 2020 Author Posted March 31, 2020 fixed, something changed, and tried it out but there's some detection issue, need to ask ed Hello, Just checked today's update and the Turn Points are now working, tough not exactly as before: now the missiles tend to not be able to turn more than about 10º .. if the Turn that I asked of them is any tighter, the missiles just keep going straight after the TP and get lost. I've had to fix my mission so that the TP are closer to a straight line between the aircraft and the target. I will make a more thorough test and then generate a track file to show the problem better. Best regards, Eduardo For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
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