USAF-Falcon87 Posted March 30, 2020 Posted March 30, 2020 My gaming squadron runs the open beta and we are on the current build. Last night several of us had a similar problem that we had never seen before. It started with me in the Harrier, and no matter what I did, I couldn’t get a Maverick to fire. After fiddling with it for a while, I gave up and changed to a different slot, and it worked fine. Later the same thing happened to a squad mate in a Hornet—the couldn’t get a weapon to activate until he swapped slots. A couple of other guys also had weird gremlins which required a new airplane to fix. This is still too intermittent to file as a bug, but I was just wondering if anyone else has been seeing this as well. We will continue to watch for it and will file as appropriate.
ED Team BIGNEWY Posted April 2, 2020 ED Team Posted April 2, 2020 No issues noted here, can you provide a short track showing it happen, we will take a look thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Father Cool Posted April 3, 2020 Posted April 3, 2020 https://forums.eagle.ru/showthread.php?t=265062 Thought I would post my issue here to cover the bases. Our squadron runs CAP on our mission nights protecting our bomber squadrons and if we are not confident in our weapons releasing when asked then its a deal breaker I am afraid.
USAF-Falcon87 Posted April 8, 2020 Author Posted April 8, 2020 No issues noted here, can you provide a short track showing it happen, we will take a look thanks I’ll try, but it’s very intermittent. It has happened to our group in Harrier, Hornet, and Viper. Choosing “SELECT ROLE” and swapping to a new tail USUALLY seems to fix it.
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