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Posted

I'm using CSAR script by Ciribob.

I understand when an aircraft goes down and a pilot ejects, he is able to be picked up.

 

I would like to know how to make it on mission start, I would already have 3 or 4 downed pilots to rescue without having to make the scenario in ME of shooting them down.

 

Any ideas?

TIA

 

wraith

Posted

I only use the basic editor so someone else smarter than me no doubt has better ideas.....

 

In the mean time you could simply start the mission with the "Explode Unit" trigger, set the damage to a sensible value , save you physically having something engage them and physically shooting them down ?

 

Or you could could also just place pilots in the ME in designated places and then place a static aircraft nearby with damage on it to create wreckage...... ?

Posted
These are great suggestions. Ideally, can I start the mission with 2 downed pilots in the water or on land to be eligible for CSAR pickup?

 

Unfortunately pilots don't survive the water in DCS. Or at least they didn't use to. But you can have as many as you like to be bailing when mission starts or you can also add more as the mission progresses when using triggers.

Posted
Unfortunately pilots don't survive the water in DCS. Or at least they didn't use to. But you can have as many as you like to be bailing when mission starts or you can also add more as the mission progresses when using triggers.

 

How do I have them bailing when the mission starts??

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