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Posted

Unfortunatrly not...

 

It is due to ground/watter surface quality.

F6F

P-51D | P-47D | Mosquito FB Mk VI | Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack

Normandy 2 | The Channel | Sinai | Syria | PG | NTTR | South Atlantic 

 F-4E | F-14A/B | F-15E |  F/A-18 | F-86 | F-16C | A-10C | FC-3 | CA | SC |

Posted

Last time I tried skip bombing a few updates ago my bomb acted like a floating mine. By using a delayed fuse I could drop my bomb into the water in front of the ship and then wait until it hopefully exactly explodes at the right time when the ship is moving over the bomb.

 

But when using skip bombing tactics the bomb will not stick to the target, but fall through the ship into the water and explode when the ship has already moved on.

Posted
Is it even possible in the Anton?

 

Neither in Anton nor in any other plane. It's a general physics feature which is not yet implemented in the core of DCS itself.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted

Fuse time setting (delay).

Do not remember specific timing. :book:

F6F

P-51D | P-47D | Mosquito FB Mk VI | Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack

Normandy 2 | The Channel | Sinai | Syria | PG | NTTR | South Atlantic 

 F-4E | F-14A/B | F-15E |  F/A-18 | F-86 | F-16C | A-10C | FC-3 | CA | SC |

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