FlyBoyd Posted April 13, 2020 Posted April 13, 2020 Has anyone else experienced a issue when locking a target and when the cursor moves off the target the lock drops? I experience this most in RWS but have also seemed to experience it in TWS. Doesn't seem to happen all the time though, and is hard to figure out exactly what might be causing it. Intel I9-9900k, Gigabyte AORUS Ultra, 64GB G.SKILL Trident Z Royal 3200, EVGA 2080Ti, Samsung M.2 960 Pro 512, Samsung M.2 960 Pro 1TB, MCG, Vipril, TM Controls, SLAW device rudders, Obutto Revolution, Valve Index
Swift. Posted April 13, 2020 Posted April 13, 2020 It sounds like you might not actually be 'locking' the target, if you press the tdc once in RWS it will 'bug' the track, pressing it again will 'lock' the track. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Stubbies2003 Posted April 13, 2020 Posted April 13, 2020 And with a bugged track it definitely depends on what your scan pattern is like to if you will lose lock. If I tried 40 wide and 6 bar it couldn't maintain the soft lock. If I went 40 wide and 4 bar then it could mostly maintain a soft lock.
FlyBoyd Posted April 14, 2020 Author Posted April 14, 2020 It sounds like you might not actually be 'locking' the target, if you press the tdc once in RWS it will 'bug' the track, pressing it again will 'lock' the track. Copy that, I will give that a whirl. Thanks for the help! Intel I9-9900k, Gigabyte AORUS Ultra, 64GB G.SKILL Trident Z Royal 3200, EVGA 2080Ti, Samsung M.2 960 Pro 512, Samsung M.2 960 Pro 1TB, MCG, Vipril, TM Controls, SLAW device rudders, Obutto Revolution, Valve Index
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