Andy t Posted April 13, 2020 Posted April 13, 2020 Kosmosima ships with what appears to be a replacement switch, so one can change the A1 ministick to a simple 8 way hat. Is the same switch compatible with the MCG Pro Gate Control position? I would like to replace the mini stick in that position with the hat switch.
Blatherman Posted April 14, 2020 Posted April 14, 2020 You asked that same question 18 hours ago on Reddit and VKB said "no". Why ask here again?
VirusAM Posted May 26, 2020 Posted May 26, 2020 I would love a 4 way hat instead of that analog axis everyday R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
streakeagle Posted May 27, 2020 Posted May 27, 2020 You can program the analog axis to act as either a 4-way or 8-way hat. I have mine programmed to be in parallel: that is you can see both the analog axes and the virtual hat switches at the same time. It is working very well for me. I am sorry that I was too lazy to bother doing so earlier. [sIGPIC][/sIGPIC]
VirusAM Posted May 27, 2020 Posted May 27, 2020 I have too...for me both analog povs act as dx buttons. But i mean that physically on the stick analog hats have a bad feeling for me. Don't understand why they used it (and 2 of them). I hope their F18 adapter will be available soon so i will be able to use the TM-F18 grip. R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
Andy t Posted May 27, 2020 Author Posted May 27, 2020 streakeagle - can you share the details/screenshot on how you did that. Thanks!
VirusAM Posted May 27, 2020 Posted May 27, 2020 streakeagle - can you share the details/screenshot on how you did that. Thanks! Its quite easy....in VKB-DevCFG software First be sure that two povs are selected in global --> common options. Then go to profile ---> povs and under #2 in POV type select low res 4w ad in Output select buttons L Another textbox will show up, there select the first DX button you want to assign to the POV (the other 3 will follow this number) then on the right select the two axis you want to use (should be axis 6 and 5) and then copy the line above (2d, second axis reverse)...Then if for active you select always active you won't need anything more (but the axis still will be active while pressing the DX buttons) otherwise you can select on/off to act as the first pov (tempo press change behavior) but then you have to bind another one for this action. I know that i was not too much clear but i cannot do screenshots now. Anyway here you can see this post on VKB forum with some screenshots: http://forum.vkb-sim.pro/viewtopic.php?t=2860 R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
Motomouse Posted June 11, 2020 Posted June 11, 2020 I like the analog hats a lot and also make use of the dual function (axis and buttons visible at the same time) VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS
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