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Andy t

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Everything posted by Andy t

  1. I had DCS installed via Steam on c drive. I wanted to get a new disk to replace my current c drive. I used Steam "move" option to move DCS to the d drive, where I want it to remain. Following the move of the game folder, I am experiencing issues with VAICOM community and DCS-UFC. Based on my conversation on VAICOM discord, it seems that there are still "bread crumbs" of add ons in the DCS folder I moved. Where can I find/remove them? What is the best way to fix this without uninstalling/reinstalling DCS ?
  2. I recently re-installed windows 10. My setup was working fine before reinstall. After reinstall I got latest version of your script and also re-ran batch file to add firewall rules. I am using 3 android tablets. I verified the IP addressed are configured correctly both on the PC and on the tablets inside DCS-UFC. I am using steam based DCS with MT preview start option. I am experiencing the following problems: 1. Opening DCS UFC on tablet after starting a flight, does't display any data for any panel. 2. if I open DCS UFC before flight, I am able to only display data from the sim. I can not "send" any data (i.e: it doesn't respond when I touch the tablet). I would appreciate any help.
  3. Thank you both, it turned out to be an issue with DICE. Upon uninstalling it, things went back to normal.
  4. Thank you! I forgot that I had DICE installed. It turned out to be the incompatability with DICE and VAICOM!
  5. I have the same problem with the latest version. It appears that my PTT would suspend listening every other press. Here is the log file. Note how "Listening supsended" happens before TX1 release on the second press. 10:45:17.776 Joystick : 'Transmit TX1 release' 10:45:15.934 TX1 | COMM1: ARC-210 AM 305.000 MHz: no tuned units. 10:45:15.910 Listening suspended 10:45:15.908 Chatter initialized. 10:45:15.907 Resources added. 10:45:15.907 Adding chatter resources.. Navy 10:45:15.907 Chatter theme set to Navy 10:45:15.907 Adding themepack collections 10:45:15.906 No new ATCs were found. 10:45:15.904 Scanning for new theater. 10:45:15.904 Nearest ATC: Hatay. 10:45:15.903 Player New callsign entered module FA-18C Hornet, unit callsign 411 10:45:15.903 Resetting selected units. 10:45:15.903 DCS mission | IA-FA18C-Syria-Free Flight 10:45:15.903 ------------------------------------------ 10:45:15.661 Listening resumed 10:45:15.640 Joystick : 'Transmit TX1 press' 10:44:43.358 Listening suspended 10:44:43.338 Joystick : 'Transmit TX1 release' 10:44:40.981 TX1 | COMM1: ARC-210 AM 305.000 MHz: no tuned units. 10:44:40.710 Listening resumed 10:44:40.695 Joystick : 'Transmit TX1 press' My PTT configs:
  6. I run into an issue where listening is suspended every other press of the tx button. Here is my configuration of the tx button for press/ release: Press: Release: Here is the log. You can see the first press was normal. However, on the second press, the listening became suspended while the PTT was still being pressed: I would appreciate any help. This used to work fine, however I started seeing some issues after voice attack upgrade and I reinstalled Vaicom. This latest OB on steam.
  7. Set Vertical Sync to Off in nVidia control panel I read another post that suggested resetting DCS specific application settings in Nvidia control panel. After doing the reset and troubleshooting, it appears the issue is linked to the Vertical Sync setting. I have to set it to Off to avoid flickering.
  8. After the latest DCS update was installed, the MFD's on my second monitor are flickering and moving the cursor on an MFD on the exported monitor is laggy. I didn't change any video settings. I would appreciate any suggestions. I am using Samsung Q80T as main monitor, setup for fixed refresh. Sceptre 20" is my secondary monitor. I set the secondary monitor refresh at 60HZ. I would appreciate any suggestions. Here is the lua file: _ = function(p) return p; end; name = _('Camera+sceptre'); Description = 'Used with sceptre monitor' -- The sceptre is positioned at the right, top of the main monitor in windows settings. -- Main screen: 3840 x 2160 -- Small monitor: 1600 x 900 Viewports = { Center = { x = 0; y = 0; width = 3840; height = 2160; viewDx = 0; viewDy = 0; aspect = 3840/2160; } } MFD_dims = { width = 1600 / 3 - 120; height = 400; } -- at left edge of secondary LEFT_MFCD = { x = 3840; y = 500; width = MFD_dims.width; -- 1600 / 3- 120; height = MFD_dims.height; -- 900/2 - 50; } -- at right edge of secondary RIGHT_MFCD = { x = (3840 + 1600) - MFD_dims.width; --(1600/3 - 120); y = 500; width = MFD_dims.width; -- 1600 / 3 - 120; height = MFD_dims.height; -- 900/2 -50; } -- bottom center of secondary CENTER_MFCD = { x = 3840 + (1600/2) - (1600/3-120)/2; y = 900 - 400; width = MFD_dims.width; -- 1600/3 - 120; height = MFD_dims.height; -- 400; } -- top area between two tablets TOP_AREA = { x = CENTER_MFCD.x + MFD_dims.width / 4 - 5; y = 0; width = 210+20; height = MFD_dims.height - 150; } KNEEBOARD = { x = 0; y = 2160 - 800; width = 600; height = 800; } UIMainView = Viewports.Center GU_MAIN_VIEWPORT = UIMainView
  9. Thank you for continuing work and support ctytler! Regarding the future path, I would love to have a Helios/DCS-BIOS version. This would enable people to use your Streamdeck plugin and DCS-UFC together.
  10. When I switch to external view (F2, etc...), I am getting what appears to be external view show up inside the viewports of my MFDs. I suspect this is causing lag in external views. Here is my monitor setup: [img]https://i.imgur.com/5m5yJyp.png[/img] The view in DCS when in external view][img]https://i.imgur.com/na9yEA1.png[/img] Here is my monitor.lua: _ = function(p) return p; end; name = _('Camera+sceptre'); Description = 'Used with sceptre monitor' -- The sceptre is positioned at the right, top of the main monitor in windows settings. -- Main screen: 3840 x 2160 -- Small monitor: 1600 x 900 Viewports = { Center = { x = 0; y = 0; width = 3840; height = 2160; viewDx = 0; viewDy = 0; aspect = 3840/2160; } } MFD_dims = { width = 1600 / 3 - 120; height = 400; } -- at left edge of secondary LEFT_MFCD = { x = 3840; y = 500; width = MFD_dims.width; -- 1600 / 3- 120; height = MFD_dims.height; -- 900/2 - 50; } -- at right edge of secondary RIGHT_MFCD = { x = (3840 + 1600) - MFD_dims.width; --(1600/3 - 120); y = 500; width = MFD_dims.width; -- 1600 / 3 - 120; height = MFD_dims.height; -- 900/2 -50; } -- bottom center of secondary CENTER_MFCD = { x = 3840 + (1600/2) - (1600/3-120)/2; y = 900 - 400; width = MFD_dims.width; -- 1600/3 - 120; height = MFD_dims.height; -- 400; } -- top area between two tablets TOP_AREA = { x = CENTER_MFCD.x + MFD_dims.width / 4 - 5; y = 0; width = 210+20; height = MFD_dims.height - 150; } KNEEBOARD = { x = 0; y = 2160 - 800; width = 600; height = 800; } UIMainView = Viewports.Center GUI = UIMainView Any suggestions appreciated. Any suggestions appreciated. Any suggestions appreciated.
  11. Thank you. Downloading latest script fixed the issue.
  12. Mirage 2K PPA panel - not showing game values: I am able to press the button on the PPA that's on my tablet and it is registered in game. For instance if I press "D", the indicator will move to "D" in game, but there will be no change on the tablet's screen. Another example, it doesn't display P MIS or TOT. However, pressing the right area changes them in the game. I tried PCA on the same table and it works correctly. I am having the same issue with Hornet's right panel. I have four tablets and the same behavior is across all four the Mirage PPA and Hornet Right panel. Please advice.
  13. What about locating the player's plane from the map that follows "Briefing menu", not the full fledged editor?
  14. Just a follow up: having a deadzone on my slew axis did fix it.
  15. In a complex mission with a lot of blue ships/waypoints, how can I easily locate my airplane to tweak loadout, etc...
  16. Is it possible to have the MFD export always on, without the need to press 'MFD Export" key press. So it behaves like Hornet/Viper.
  17. Hello, I have 3 kindle fires that have been unlocked and have google play store installed. 2 function fine with DCS-UFC. The third one is able to send commands to DCS, however, it's unable to adjust its display based on DCS. For example, if I have Viper's DED displayed on that tablet, the screen is blank. However, if I display ICP and press any button, the same button is being pressed in game. How can I troubleshoot/fix this issue? ETA: I did two things (not sure which one fixed it): 1. I removed the Export-Scripts line from my export.lua 2. In DCS-UFC/config.lua, I swapped the settings between 4th and 3rd device.
  18. Steam version, open beta, latest update. A2G master mode, bomb, ccrp selected. TGP as SOI. I am able to slew it. However, TMS right, doesn't go into area track - nothing happens on the TGP. TMS up doesn't go into point track, nothing happens on the TGP. Only TMS Down appears to work by resetting the TGP to the waypoint. f-16 no tgp point-area.trk
  19. I switched to outputting my MFD's to a secondary monitor and noticed another issue. The font of the MFDs in the Harrier is different and less legible than the font in the Viper/Hornet/A-10. Here are some photos: Harrier:
  20. I have a 20" 1600x900 monitor. I divided it into 3 areas, each 433 wide x 400 high to output MFDs. However, the images definitely lack the clarity / sharpness of my main 4k monitor. Would getting a higher resolution monitor or even a small 8" high res monitor result in better image? I may have also discovered an issue with the Harrier - the fonts look much worse than Hornet/A-10, almost unreadable: Here is what the Hornet looks like:
  21. Figured it out! My in game resolution was incorrect. I had to set to 4560 x 2160 and rotate the secondary display in windows settings.
  22. I would like to have the Hornet's MPCD to always be exported to my secondary monitor. I have been trying with the following, but with no success. I have the following setup in Windows: 2 is my primary monitor @ 3840 x 2160 . 3 is my secondary monitor @ 1280x720. 1 is a monitor that I keep turned off and is not part of this setup. In the game's settings, I use 3840x2160 as my resolution. I have the following lua: _ = function(p) return p; end; name = _('Avt Main and mini1'); Description = 'One monitor and mini for MFD' -- Main screen: 3840 x 2160 -- Small monitor: 1280 x 720 Viewports = { Center = { x = 0; y = 0; width = 3840; height = 2160; viewDx = 0; viewDy = 0; aspect = 3840/2160; } } CENTER_MFCD = { x = 3840; y = 0; width = 720; height = 1280; } UIMainView = Viewports.Center Here is the behavior: Nothing is displayed on the second monitor at all. In no cockpit view (ALT F1), the MPCD disappears from the center. I would appreciate any help. Thank you!
  23. I have the same problem as Waddel. Here are my findings so far: dcs-ufc before dcs-export: streamdeck (dcs-export) WORKS, dcs-ufc does NOT work dcs-ufc after dcs-export: streamdeck (dcs-export) DOES NOT WORK, dcs-ufc works The ports are different between the two. I also went as far as renaming every occurrence of ExportScript to ExportScriptp inside the folder structure associated with DCS-UFC. After verifying that the renamed version worked by itself, unfortunately, the results of combining the two were the same as above.
  24. WW's software is EVIL and rewrites your export.lua. Even after pointing it to a different folder it still rewrote mine. The only solution was to start up SimAppPro (have it overwrite export.lua). Open up export.lua in notepad++, etc and fix it. Then start DCS.
  25. My ecosystem: TM Warthog on WarBrd TM FA18 on TM base WW stick on WW base VKB MCG on GF3 Comparions: I find that the TM FA-18 grip is feels more "premium" and is of better quality than WW. Also, they are slightly different in size, with TM being 1:1 replica, while WW is slightly smaller. The WW's tiny 5 way hat is a bit of a pain to use. I much prefer TM's approach of having a button and a separate roller with a middle press in the area of "EVENT Mark" switch. I purchased a TM adapter to allow me to use TM on WW base, but didn't install it yet. TM on Warbrd: Configuration: default cams and default "heavy" spring. Issue: due to the TM's grips heavy weight, it feels "bouncy" especially in the center, even with the standard heavy springs. However, I like the linear movement across the entire range (same resistance). TM sticks work without the need for any adapters. TM FA18 on TM base: Stick feel/quality is awesome. The base has some issues, one can even "twist" the stick a few mm when trying to press some buttons. WW stick on WW base: OK stick quality. The base is decent. However, it increases the force necessary to move the stick as it moves further from the center. I don't like this feature and as such an not installing a TM stick on it yet. You can purchase a TM adapter for this base. VKB: Stick feels "toyish" but good base quality.
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