undertheradar Posted April 15, 2020 Posted April 15, 2020 What else to I need to do to be able to have clients see my server in the server browser list? I get "address unavailable" when I try to connect by IP Thanks!
ED Team c0ff Posted April 15, 2020 ED Team Posted April 15, 2020 More details are welcome. And logs from both the server and a client is a must. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
discwalker Posted April 15, 2020 Posted April 15, 2020 https://www.digitalcombatsimulator.com/en/personal/server/#allservers should show your server if you has external IP addrress and port forwarding is correctly configured on your router to your local IP. GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
undertheradar Posted April 15, 2020 Author Posted April 15, 2020 "https://www.digitalcombatsimulator.c...er/#allservers should show your server if you has external IP addrress and port forwarding is correctly configured on your router to your local IP." My server is listed here. Why would it not be in the browser list of my client PC?
Nebuchadnezza Posted April 15, 2020 Posted April 15, 2020 make sure u use IPv4. I had to call my provider to switch from IPv6 to IPv4 (took about 5 minutes). after that it worked for me.
undertheradar Posted April 15, 2020 Author Posted April 15, 2020 make sure u use IPv4. I had to call my provider to switch from IPv6 to IPv4 (took about 5 minutes). after that it worked for me. I presume that since the server is visible here that my networking is sorted https://www.digitalcombatsimulator.com/en/personal/server/#myservers Also, I have another game running on the server PC that works fine.
undertheradar Posted April 15, 2020 Author Posted April 15, 2020 More details are welcome. And logs from both the server and a client is a must. Provide the location of the log files and I will supply them.
will- Posted April 15, 2020 Posted April 15, 2020 Provide the location of the log files and I will supply them. saved games folder Intel i9-9900K 32GB DDR4, RTX 2080tiftw3, Windows 10, 1tb 970 M2, TM Warthog, 4k 144hz HDR g-sync.
discwalker Posted April 15, 2020 Posted April 15, 2020 Long ago (since 1.5.x) for long time (1.5.8 final ob-1 version, and 2.5.x) my server list was incomplete in lobby. That caused by DCS not supported my DOCSIS cable modem. Since i had an option to upgrade router and cable modem in one device, I did it (after 2019 may), since lobby pings are show falsely heavily slow connection even to my countries internet backbone. GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
undertheradar Posted April 15, 2020 Author Posted April 15, 2020 (edited) saved games folder Client Edited April 19, 2020 by undertheradar
undertheradar Posted April 15, 2020 Author Posted April 15, 2020 (edited) Server Edited April 19, 2020 by undertheradar
undertheradar Posted April 15, 2020 Author Posted April 15, 2020 Odd, it looks like someone connected somehow... 2020-04-15 02:52:30.048 INFO NET: accepting connection from 68.110.127.159:58934 2020-04-15 02:52:30.053 INFO NET: append: client 2 2020-04-15 02:52:31.258 INFO NET: [2] UDP port changed from 58934 to 56734 2020-04-15 02:53:13.399 INFO NET: client[2] is ready to start 2020-04-15 02:53:13.400 INFO NET: spawning client[2] 2020-04-15 02:53:13.455 INFO NET: client[2] started
IRRE_Biluf Posted April 17, 2020 Posted April 17, 2020 For ages I have to schedule every five minutes a telnet command on each of my DCS dedicated server's instances to keep them visible in the list for other clients.
undertheradar Posted April 18, 2020 Author Posted April 18, 2020 For ages I have to schedule every five minutes a telnet command on each of my DCS dedicated server's instances to keep them visible in the list for other clients. I initiated a telnet to the server right before looking for it in the browser. Still not showing up. Thank you.
undertheradar Posted April 18, 2020 Author Posted April 18, 2020 Bump Still looking for some help here
discwalker Posted April 19, 2020 Posted April 19, 2020 What was the solution? GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
CTBlankenship Posted May 6, 2020 Posted May 6, 2020 Yea man ... having the same problem ... provide a link to the hoggit resolution ... please!!! Intel I7-4770K @ 4.4GHz, 32GB RAM, EGVA GTX 1070 SC, Three ASUS PA248 24" monitors, 500 GB SSD, Saitek X-56 Throttle and Stick, TrackIR
mrmach Posted May 24, 2020 Posted May 24, 2020 I have the same issue, nobody can see my mission, even by ip... Ports 10308,10309 fordwared to local machine ip, firewall deactivated ... nothing :bomb: PS. What's the diference between WAN IP and Public IP? :dunno: I can see my server on the list via DCS web :shocking: === Log opened UTC 2020-05-24 10:17:59 . . . 2020-05-24 12:13:42.224 INFO NET: client has started 2020-05-24 12:13:42.244 INFO NET: Using LEDBAT for UDP congestion control. 2020-05-24 12:14:35.953 INFO NET: client has stopped 2020-05-24 12:14:54.457 INFO NET: server has started 2020-05-24 12:14:54.466 INFO NET: Using LEDBAT for UDP congestion control. 2020-05-24 12:14:55.575 INFO NET: UPNP IGD detected. 2020-05-24 12:14:55.575 INFO NET: Internal LAN IP address: 192.168.1.107 2020-05-24 12:14:55.575 INFO NET: External WAN IP address: 100.72.12.2 2020-05-24 12:14:55.581 ERROR NET: AddPortMapping(10308, 10308, 192.168.1.107, TCP) failed with code 718 (ConflictInMappingEntry) 2020-05-24 12:14:55.588 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 2020-05-24 12:14:58.614 ERROR NET: AddPortMapping(10308, 10308, 192.168.1.107, TCP) failed with code 718 (ConflictInMappingEntry) 2020-05-24 12:14:58.621 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 2020-05-24 12:14:58.621 ERROR NET: UPNP failed to map server port 10308 2020-05-24 12:14:58.621 INFO NET: Successfully set up Dual-Stack socket, using both IPv4 and IPv6 2020-05-24 12:14:58.621 INFO NET: Listen to IPv6 on port 10308 2020-05-24 12:14:58.851 INFO NET: Loading mission: "D:\Users\xxxxxx\Documents\Saved Games\DCS.openbeta\Missions\Test.miz" 2020-05-24 12:14:58.851 INFO NET: Registering server as 60.246.44.2:10308 (port is assumed to be open) . . . 2020-05-24 12:14:58.876 INFO NET: state=ssLoading . . . 2020-05-24 12:15:02.374 INFO NET: simulation is ready, state=ssPaused . . . 2020-05-24 12:15:54.593 INFO NET: onPlayerSlot(1, 176) 2020-05-24 12:15:54.594 INFO NET: passed onPlayerTryChangeSlot 2020-05-24 12:15:54.594 INFO NET: release unit 2020-05-24 12:15:54.594 INFO NET: client[1] occupied unit 176 . . . 2020-05-24 12:16:37.765 INFO NET: simResume: curTime=7122.765289, syncDelay=0.500000, startTime=7123.265289 2020-05-24 12:16:37.765 INFO NET: simulation starting, state=ssStarting 2020-05-24 12:16:37.765 INFO NET: syncStart at 7123.265289: 2020-05-24 12:16:38.274 INFO NET: simulation started, state=ssRunning . . . 2020-05-24 12:17:07.161 INFO NET: onPlayerSlot(1, 173) 2020-05-24 12:17:07.161 INFO NET: passed onPlayerTryChangeSlot 2020-05-24 12:17:07.161 INFO NET: release unit 176 2020-05-24 12:17:07.162 INFO NET: client[1] occupied unit 173 . . . 2020-05-24 10:18:07.376 INFO NET: Login success. 2020-05-24 10:18:09.007 INFO NET: Got auth data. . . . 2020-05-24 12:40:19.153 INFO NET: server has stopped 2020-05-24 12:40:20.154 INFO Dispatcher: Stop " MrMACH...Flies a cargo plane full of rubber dogshit out of Hong kong..." :D [sIGPIC][/sIGPIC]
mrmach Posted May 24, 2020 Posted May 24, 2020 Oh that's the domain name server :doh: " MrMACH...Flies a cargo plane full of rubber dogshit out of Hong kong..." :D [sIGPIC][/sIGPIC]
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