mehksauce Posted April 21, 2020 Posted April 21, 2020 Fellow discord member brought this up, and i thought it was worth mentioning here aswell.. is this intended? the way that the font on the jhmcs acts to your current fov ( basically how zoom in/out you are ) changes, its frustrating specially when ur in a merge and you want to change ur zoom levels depending on the situation, but if you want to read ur speed you havce to zoom in, or risk doing a quick look at your hud.. https://cdn.discordapp.com/attachments/677715642983383060/702259817204416532/unknown.png https://cdn.discordapp.com/attachments/677715642983383060/702259854894694410/unknown.png
ED Team NineLine Posted April 21, 2020 ED Team Posted April 21, 2020 Will take a look. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ED Team NineLine Posted April 22, 2020 ED Team Posted April 22, 2020 Yeah looking at it, it does move with head tracking, if you lean in, or lean back as expected, but the zoom isn't a natural head movement, and there is nothing like that in the real thing, so I think this is working as intended in this case. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Santi871 Posted April 22, 2020 Posted April 22, 2020 I agree with Nineline. Have in mind there are parts of the helmet symbology which are angle-based cues. For example, the Sidewinder seeker field of view cue in your pictures. If you were to change the scale of the symbology, those field of view cues would no longer be an accurate visual representation of the seeker's field of view.
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