algherghezghez Posted April 28, 2020 Share Posted April 28, 2020 I can't get the unit hits count to work, is it a know bug? I couldn't find any information on that regard Link to comment Share on other sites More sharing options...
Rudel_chw Posted May 16, 2020 Share Posted May 16, 2020 Can confirm ... it doesnt work for me either, tested with Static Objects and Fortifications. Other user cases here: https://forums.eagle.ru/showpost.php?p=4275527&postcount=5 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Chopper A-10 Posted May 16, 2020 Share Posted May 16, 2020 +1 i7-7700K 4.20Ghz | GeForce GTX 1080Ti DUKE | ASUS Maximus IX Hero Z270 | Samsung 960 | Corsair CPU Cooler | G.SKILL 32GB | Oculus VR Rift | Saitek PRO Pedals & TM HOTAS Warthog Throttle & Joystick | Link to comment Share on other sites More sharing options...
Rudel_chw Posted November 13, 2020 Share Posted November 13, 2020 Hello, Just wanted to report that this bug seems to have been fixed. Don't know when it was fixed, but on a Mission that I'm editing today I detected that the UNIT HITS is now working as expected. Thanks ED :thumbup: Eduardo For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
EvMstein Posted November 16, 2020 Share Posted November 16, 2020 UNIT HITS works fine for me. Link to comment Share on other sites More sharing options...
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