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CASE I/III Transition


PravusJSB
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Hi, upon transition from day to night mom stops giving approach instructions, no longer CASE I will not call CASE III, then no charlie at all, lights on the boat do not switch on ect, and it seems to get stuck.

Developer of XSAF :: A PVE with a custom GOAP/Learning AI model that wants to kill you

Two 24/7 servers and a regular structured op on the weekend

Discord: PravusJSB#9484   twitch.tv/pravusjsb  https://www.patreon.com/XSAF  https://discord.gg/pC9EBe8vWU

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The same happening on early start MP missions with Case III to CASE I transition.

Ship gave text to case I and player voice repeating CASE III text.

Closed beta testers must found this too.

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

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It is a known issue..transitions are still work in progress.

Vincent "Virus" 

Base: VPForce "Rhino" Force Feedback base + Virpil T-50CM2 Grip

Throttle: Winwing Orion F18 Throttle with Fingerlift Add-On

Rudder: MFG Crosswind v3 Rudder with damper and Combat Pedals

Misc: Trackir v5 pro, Razer Tartarus, JetSeat, Heavily Modded Speedmaster Flight Seat

System: R9-5900x, 64GB Ram, Evga 2080ti, Ultrawide 34" Monitor

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Might the issue also be affecting the catapault crews? My multiplayer group was running a dawn mission with the Supercarrier and was encountering similar issues with approach control as described here. However we were also finding the catapault crews became erratic, sometimes responding to players, and at other times ignoring them. Often it seemed they would respond only to one of the players on the deck, and ignore the others.

 

The ATC also became erratic, sometimes completely ignoring players, or only responding to "ball" calls.

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