mytai01 Posted June 2, 2020 Posted June 2, 2020 (edited) After playing several online missions it's become painfully obvious that AWACS/GCI bogey calls don't prioritize nearby threats. They blast out calls on bogeys that are 200 miles away and never update bogeys that are close and more of a threat. That is very unhelpful! I don't think that would happen in real life. Please give the AI brains to filter bogey calls by priority. They should concentrate on imminant threat a/c, and ignore distant bogeys until nearby threats are gone... Edited June 3, 2020 by mytai01 MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers...
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