Reflected Posted June 9, 2020 Posted June 9, 2020 (edited) If you set group invisible in the mission editor, they will be invisible to other AI. this is very useful for some scenarios. The problem is that Jester will keep calling out groups set invisible. You cannot fly formation on an invisible, weapons hold bandit without Jester going pew pew. Can this be changed, please? Edited June 9, 2020 by IronMike Facebook Instagram YouTube Discord
IronMike Posted June 9, 2020 Posted June 9, 2020 Hmm. that is not a bug really. Think about it: invisible is meant specifically so that the AI does not see what you as the player still sees. For example so that you can shoot the enemy tank, which is invisible to your friendly tank, so the friendly tank does not shoot it before you do. So, I think it should not be changed, because the JESTER-Ai in fact acts and has to act as "player" here. We'll discuss it however, maybe we can make a set command to have Jester go calm or excited or similar. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
Reflected Posted June 9, 2020 Author Posted June 9, 2020 I see your point, it makes sense now! Facebook Instagram YouTube Discord
eatthis Posted June 11, 2020 Posted June 11, 2020 i await the jester setting called APOPLEPTIC lol 7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr
Recommended Posts