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Posted

I am trying out using the mouse option in VR so I don't have to use my normal mouse and keep my HOTAS.

 

Its working good, except that the mouse pointer (Blue cross) goes outside the cockpit and into the virtual sky.

 

Is there an option for just bounding it to the cockpit?

 

Thanks

Posted

Why I use virtual hands to operate cockpit, as hunting a mouse cursor is annoying, and being able to click things with wrong side hand.

i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S.

i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.

Posted

different strokes for different folks, i find hunting for my controllers to be annoying, or them banging against the stick/throttle/chair/desk when i use the wrist straps etc...

 

so i ended up binding the shifted S1 as my right MB and and my the shifted LTB as my left MB, and also then added a long shifted press of my up and down switches on my Mic in target as a scroll, in target... YMMV... here is the basic code i use, minus the shifted stuff

CHAIN	( 	EXEC	(	"DXAxis	(	MOUSE_X_AXIS,	-14000);"	"DXAxis(MOUSE_Y_AXIS,	25000);"	), 	MOUSE_LEFT);  // center of my screen when maximised your own experience will depend on screen resolution and mode

CHAIN	( 	EXEC	(	"DXAxis	(	MOUSE_X_AXIS,	-14000);"	"DXAxis(MOUSE_Y_AXIS,	25000);"	), 	MOUSE_RIGHT);

AXIS(	MOUSE_Z_AXIS,  -1,	75);  // Mouse scroll down
AXIS(	MOUSE_Z_AXIS,   1,	75); // Mouse Scroll up

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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