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Posted

I have the DOF H3 rig and confirm I have the same problem entering the catapult shuttle. Clearly there must be something off here and I don't understand why not ED can look into this without having a motion rig available. I would assume the telemetry is possible to capture without?

Anyway I have managed to reduce the oscilations by tuning up the "Smoothing Effects" on the "Sway" effect/axis in SRS (the software for the rig). Of course this then reduce other cases for this effect, but at least I can launch now. 🙂

HW: AMD 9800X3D, 64Gb DDR5, RTX 4090, Winwing Orion 2 HOTAS, TM TPR rudderpedals, Pimax Crystal Light VR, DOF Hero 3 motion rig, Win11
DCS: P-47, P-51, Spitfire, Mosquito, Bf-109, Fw-190A/D, F-86, F-4E, F-5E, Mig-21, Harrier, Viggen, M-2000C, A-10C, F-14, F-15E, F-16, FA-18, C101, MB-339, Yak-52, AH-64, UH-1, Mi-8, Mi-24, Gazelle, Ka-50, CH-47F, all maps & tech, SuperCarrier

Posted

I now have a button on my HOTAS mapped to mute the rig movement which I press before hooking up and release just before the Shooter enables the launch. It works, but it's a bit of an immersion killer. Such a shame to have to do this because being fired off a carrier should be one of the best motion rig experiences, but with this thread now being over five years old, it seems clear that ED have zero interest in fixing the issue.

R7-7800x3d, Asus TufRTX4090, 32G Corsair 6GHz DDR5, Quest Pro, Motion Rig (home made), Sidewinder FFB Stick, now trying the Moza but might go back to the Sidewinder, Crosswind Pedals

Posted
vor 22 Minuten schrieb Tea-Pig:

ED have zero interest in fixing the issue.

I would not necessarily say that. I believe @BIGNEWYwhen he says he keeps putting it back on the teams todo list. We motion people are just a very small group so its somewhat understandable we wont be at the top of that list. We would be overly greatful for the fix non the less. 

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