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Posted

Almost all fight sims I have played always default the player to be the flight leader if there are multiple planes in the wing.

 

However, there was a way in the old Janes US Navy Fighters game to trick the mission into letting the user play as the wingman, and required me to open the mission file and move my plane into a different slot.

 

It was quite rewarding to hear the AI give me orders as a result.

Yet, the developers of that game anticipated I would do that.

When the wing lead was destroyed, one of the other AI wingmen said "You're the wingleader now!", with actual audio voice speaking that. Pretty cool.

 

Can this be added to DCS?

Posted

It's hard enough to make an AI that can semi intelligently follow you... much less semi intelligently lead you. I'm reminded of the heady days of Il-2 1946 when my flight lead would bitch incessantly from the time we took off because he was pulling away from me... a side effect of him firewalling it while I was three planes back on the runway.

 

Right now, DCS does neither.

Де вороги, знайдуться козаки їх перемогти.

5800x3d * 3090 * 64gb * Reverb G2

Posted
It's hard enough to make an AI that can semi intelligently follow you... much less semi intelligently lead you. I'm reminded of the heady days of Il-2 1946 when my flight lead would bitch incessantly from the time we took off because he was pulling away from me... a side effect of him firewalling it while I was three planes back on the runway.

 

Right now, DCS does neither.

 

It may be hard but was fully accomplished to a reasonable level in the 90s with Janes Combat Sims

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