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Posted

I would like to request an option to remove or spawn static objects by trigger in the Mission editor.

 

 

This would give the user the ability to change the parked aircraft on the carrierdeck during a mission for example different position or statics for launch and recovery operations.

 

 

Redkite has done a good youtube tutorial on how to do it by scripting :

But for the task of removing or placing static objects this is a rather complicated way.

Posted

+1

 

This would indeed be very helpful for the lesser scripting gods among us (like me)

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

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