Krupi Posted August 10, 2020 Share Posted August 10, 2020 (edited) Hi Chaps, I need some advice regarding FPS in the Oculus CV1. I have recently started flying again since upgrading from a blown GTX 780 to a RTX 2060 Super, the rest of my specs are in my signature. I have been playing around with the settings however I keep on experiencing a drop in FPS, it goes from 40-45 to 23 and then back up again. This happens in both Normandy & the Channel Map flying in a straight line on the instant free flight mission. In the dogfight missions such as the FW190 Anton Furball the FPS starts of very low around 8 and goes up to about ~23 after the Antons are killed, however after two/three restarts of the mission (Fly Again) the FPS seems to settle (but still jumps around) at 23-33fps at the start of the mission and 23-40fps after the battle. I have attached my in game settings & PD is set at 1.4. Any advice? I feel like I have forgotten to do something... Is it the maps? I can't understand why the FPS would be jumping around so in level flight... Edited August 10, 2020 by Krupi Windows 10 Pro | ASUS RANGER VIII | i5 6600K @ 4.6GHz| MSI RTX 2060 SUPER | 32GB RAM | Corsair H100i | Corsair Carbide 540 | HP Reverb G2 | MFG crosswind Pedals | Custom Spitfire Cockpit Project IX Cockpit Link to comment Share on other sites More sharing options...
fitness88 Posted September 15, 2020 Share Posted September 15, 2020 Try: terrain object shadows to low preload radius 50000 Link to comment Share on other sites More sharing options...
Fab Posted September 16, 2020 Share Posted September 16, 2020 Terrain shadows, remove those, and your pewload radius is ti big, for your sparse vram Intel Core i7-6700K Cpu 4.00 GHz OC 4.8 GHz Water Cooled|32 GB DDR4 ram OC| Nvidia RTX 2080Ti| TrustMaster Warthog|Saitek Battle Pro Pedals | Logitec G13| Oculus Rift S :joystick: I´m in for a ride, a VR ride:pilotfly: https://www.youtube.com/channel/UCBX_-Hml7_7s1dggit_vGpA?view_as=public Link to comment Share on other sites More sharing options...
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