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Posted

I'm sure this has been previously reported, because it has been an issue in DCS multiplayer literally for years now.

 

When flying something equipped with a RWR system the system will show read-outs from other planes at times, specifically one quite often will get lock tones from enemy forces that are decidedly out of range coinciding precisely with the times that other, friendly flights engage with fitting types in combat.

 

Yes, I am aware of radar fields of view. Yes, I am aware that passing behind the locked target could in real life produce such an event. I highly doubt that's properly modelled in DCS, really. It definitely is not a thing that should happen when somebody fights over Gelenzhik and I happen to be flying near Nalchik.

  • 3 weeks later...
Posted

I think the first report was 2017 (or 2018?). This is the MOST annoying Bug in DCS Multiplayer. Maybe you can lift the priority from not-at-all to maybee? Please!

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