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Posted

Hi, I'm interested in editing a mission with inserting dialogs like in the Raven One campaign. Even in multiplayer I would like the pilots flying the mission to interact by activating a dialogue by clicking on the space bar button. Could someone give me some examples? I would be grateful.

 

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CPU: 12th Gen Intel(R) Core(TM) i7-12700K   3.60 GHz - DDR4 64,0 GB - MSI RTX3080ti - Win 11 64bit

Posted
From the description it sounds like the "X: Start wait user response" trigger. Which only works in singleplayer or for the host.

 

Thank you for your answer, would you have a link on the editor where the topic on triggers and dialog boxes is covered?

 

Firma DCS.png

CPU: 12th Gen Intel(R) Core(TM) i7-12700K   3.60 GHz - DDR4 64,0 GB - MSI RTX3080ti - Win 11 64bit

Posted

DCS World\Doc\User Manual 2020.pdf

 

https://wiki.hoggitworld.com/view/DCS_editor_actions Has some but the wiki is more geared toward the scripting engine than maintaining editor documentation.

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Posted
you can try through the option menu. it is usable in MP

 

To elaborate on this, I think:

While clients won't be able to progress a mission via "spacebar," you can have clients in a multiplayer session activate triggers using the communication menu '\' and then going into the "F10 - Other" menu by using the "RADIO ITEM ADD" trigger.

 

Attached is a basic example .miz

RADIO ITEM ADD.miz

Posted
To elaborate on this, I think:

While clients won't be able to progress a mission via "spacebar," you can have clients in a multiplayer session activate triggers using the communication menu '\' and then going into the "F10 - Other" menu by using the "RADIO ITEM ADD" trigger.

 

Attached is a basic example .miz

 

Thanks! : thumbup:

 

Firma DCS.png

CPU: 12th Gen Intel(R) Core(TM) i7-12700K   3.60 GHz - DDR4 64,0 GB - MSI RTX3080ti - Win 11 64bit

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