atsugi Posted November 24, 2020 Posted November 24, 2020 on a server I play on regularly after the last couple of updates there are long lag spikes. This happens when starting up the aircraft for around 30-60 seconds. (after spawn in and graphics load) the entire game freezes which has caused jumping/warping of own aircraft and others. This results in aircraft damage of both my aircraft and others that happen to be in the way. It doesn't matter which aircraft I use, It happens on ED aircraft and 3rd party. during gameplay when firing on AI aircraft they lag out of the way of missiles that are tracking. when attacking ground targets there is a significant lag when the radars turn on and when firing missiles whether at me or at others in my area. when landing there is also lag when within 10nm of the airport and again around 2-3nm. I brought it to the attention of the Server admins and they told me to also report my finding here in the forum. When not lagging I get approx. 90fps using your counter in game. AMD Ryzen 7 2700 4.10 GHZ 48 GB Ram RTX 2060 DCS on SSD
Flappie Posted November 24, 2020 Posted November 24, 2020 Hi. Please attach your dcs.log file. ( C:\Users\username\Saved Games\DCS...\Logs\dcs.log ) ---
atsugi Posted November 24, 2020 Author Posted November 24, 2020 Hi. Please attach your dcs.log file. ( C:\Users\username\Saved Games\DCS...\Logs\dcs.log ) should I get on the server play for a bit then attach the log file?
atsugi Posted December 1, 2020 Author Posted December 1, 2020 sorry it took so long to respond, Wasn't able to get on during Thanksgiving weekend. dcs.log
Flappie Posted December 1, 2020 Posted December 1, 2020 (edited) It's OK, don't worry. You seem to have an issue with DCS-BIOS. The following error happened quite a few times: 2020-11-30 18:35:09.085 ERROR Lua::Config: Call error LuaExportAfterNextFrame:[string "E:\Saved Games\DCS.openbeta\Scripts\DCS-BIOS\lib\CommonData.lua"]:18: attempt to index local 'selfData' (a nil value) stack traceback: [C]: ? [string "E:\Saved Games\DCS.openbeta\Scripts\DCS-BIOS\lib\CommonData.lua"]:18: in function 'v' [string "E:\Saved Games\DCS.openbeta\Scripts\DCS-BIOS\lib\Protocol.lua"]:173: in function 'step' [string "E:\Saved Games\DCS.openbeta\Scripts\DCS-BIOS\BIOS.lua"]:100: in function <[string "E:\Saved Games\DCS.openbeta\Scripts\DCS-BIOS\BIOS.lua"]:98>. 2020-11-30 18:35:25.354 WARNING LOG: 439 duplicate message(s) skipped. (UTC time) 18:35:09 to 18:35:28 18:54:49 to 18:58:53 19:27:27 to 19:28:09 19:32:53 to 19:33:08 If you don't know where this error comes from, I suggest you backup your whole DCS-BIOS settings and scripts, then remove them all, do a new installation, and see if the issue persists. Edited December 1, 2020 by Flappie ---
atsugi Posted December 1, 2020 Author Posted December 1, 2020 alright a little confused here, are you suggesting a full dcs reinstall here? not an issue if you are but just making sure we are on the same page.
Flappie Posted December 2, 2020 Posted December 2, 2020 Nope, I was only talking about a DCS-BIOS mod uninstallation/reinstallation. ---
Maverick87Shaka Posted December 12, 2020 Posted December 12, 2020 You can just open your Export.lua file inside the Saved Games\Scripts folder and put comment ( -- ) in front of the line of DCS-BIOS to make the test: Something like this after edit: --dofile(lfs.writedir()..[[Scripts\DCS-BIOS\BIOS.lua]]) FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen. Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest Support us on twitch subscribing with amazon prime account linked, it's free!
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