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Posted

I can run on Caucasus just fine. the only other module I have is FC3. I've already tried uninstalling/reinstalling my graphics drivers with DDU, and given the game full admin permissions. I also tried the repair feature, no dice. Running version 2.5.6.58125 (Open Beta).

 

When the game crashes, it either doesn't generate a log file or generates an empty log file (0KB in size). Often it will crash without generating the 'DCS has crashed' popup. Sometimes it crashes in the loading screen, other times it crashes about a minute in to gameplay (on P.G), usually when I check the map or F2 over to another plane. The longest I've had it run without crashing was a cold start at night on Al-Dhafra, where it ran for about 5 minutes as I mapped my controls.

 

Usually, the game crashing will cause my screen to flicker or go black and then turn back on. Sometimes, my screen will flicker and the DCS 'your game has crashed' popup will appear as the game is still running. When this happens I'm able to fly for about 30 seconds more before a full crash, but I noticed that the map doesn't load in fully when I hit F10, areas further from my plane remains grey squares.

 

Often, the game crashing/freezing will cause other tasks running on my computer (Discord, Firefox) to also crash (not just freeze, I get a full on "we're sorry but Firefox has crashed" popup).

 

In my resource monitor, I don't see any unusual spikes in temperature or resource usage before the game crashes.

 

All other games run fine on max settings (Doom Eternal, War Thunder, Squad, etc).

 

I've attached a screenshot of my graphics settings.

 

System Specs:

 

  • CPU
    Ryzen 5 5600X
  • Motherboard
    MSI B550 A-Pro
  • RAM
    4x 8GB Corsair Vengeance LPX 3200
  • GPU
    Radeon 5600XT Sapphire Pulse
  • Case
    Rosewill Tyrfing
  • Storage
    500GB Samsung 860 EVO SSD
    1TB Crucial M.2 SATA (DCS Install)
    256GB Intel 760P M.2 NVME
  • PSU
    Corsair RM650
  • Display(s)
    AOC i2367Fh 23.0"
  • Cooling
    Cooler Master 212 EVO

dcs graphics.png

Posted

Hi. Please attach your dxdiag log (here's how to obtain it).

 

You say DCS doesn't produce any log, but I've never heard such complaint. Can you please ensure your "C:\Users\username\Saved Games\DCS...\Logs" folder is completely empty? Even an old log might help. If you find anything there, please attach it here.

  • Like 1

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Posted

I've attached my DxDiag file and DCS logs. Maybe I misunderstood how the log files were generated. There are log files in the folder, but sometimes when the game crashes it does not generate a new one.

dcs.log-20201207-055647.zip dcs.20201207-055647.dmp dcs.20201207-055647.crash dcs.log-20201207-060227.zip dcs.log-20201207-164240.zip dcs.log.old dcs.20201207-164240.dmp dcs.log DxDiag.txt debrief.log dcs.log-20201207-054150.zip dcs.20201206-052548.dmp dcs.20201206-052548.log dcs.20201206-052548.crash

Posted

Perfect! Your crashlog is here. At first, let me explain what these files are:

  • dcs.log : log of your latest (or current) DCS session
  • dcs.log.old : log of the session before the latest (or current) DCS session -> That's where I've found the crash log.
  • *.crash : small excerpt of dcs.log when a crash happens (quite useless when you get a dcs.log)
  • *.dmp : crash dump for ED devs (unreadable for mere mortals like us)
  • DxDiag.txt : log produced by the Windows DirectX diagnostic tool, can be quite useful -> You'll see... 😉
  • *.zip : archive containing all of the above, sometimes less

Now, you're dealing with a "not enough memory" crash:

 

2020-12-07 16:42:38.779 INFO    EDTERRAINGRAPHICS41: surface5 gc() 10.852000 ms
2020-12-07 16:42:39.616 INFO    EDCORE: try to write dump information
2020-12-07 16:42:39.617 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.617 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.617 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.618 INFO    EDCORE: # -------------- 20201207-164240 --------------
2020-12-07 16:42:39.619 INFO    EDCORE: DCS/2.5.6.58125 (x86_64; Windows NT 10.0.19041)
2020-12-07 16:42:39.619 INFO    EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2020-12-07 16:42:39.620 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 42A216E9 00:00000000
2020-12-07 16:42:39.621 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.621 INFO    EDCORE: try to write dump information
2020-12-07 16:42:39.621 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.621 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.622 INFO    EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Parrotperil'
2020-12-07 16:42:39.623 INFO    EDCORE: OS-Version: 10.0.19041 () 0x100-0x1
2020-12-07 16:42:39.623 INFO    EDCORE: # -------------- 20201207-164240 --------------
2020-12-07 16:42:39.623 INFO    EDCORE: DCS/2.5.6.58125 (x86_64; Windows NT 10.0.19041)
2020-12-07 16:42:39.623 INFO    EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2020-12-07 16:42:39.623 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 42A216E9 00:00000000
2020-12-07 16:42:39.623 INFO    EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Parrotperil'
2020-12-07 16:42:39.623 INFO    EDCORE: OS-Version: 10.0.19041 () 0x100-0x1
2020-12-07 16:42:39.624 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.624 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.624 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.624 INFO    EDCORE: try to write dump information
2020-12-07 16:42:39.624 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.624 INFO    EDCORE: # -------------- 20201207-164240 --------------
2020-12-07 16:42:39.624 INFO    EDCORE: DCS/2.5.6.58125 (x86_64; Windows NT 10.0.19041)
2020-12-07 16:42:39.624 INFO    EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2020-12-07 16:42:39.624 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 42A216E9 00:00000000
2020-12-07 16:42:39.624 INFO    EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Parrotperil'
2020-12-07 16:42:39.624 INFO    EDCORE: OS-Version: 10.0.19041 () 0x100-0x1
2020-12-07 16:42:39.626 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.626 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379
2020-12-07 16:42:39.627 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.627 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.627 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.732 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.732 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379
2020-12-07 16:42:39.735 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.735 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.746 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.746 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.749 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.749 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.750 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.750 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.751 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.751 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2020-12-07 16:42:39.752 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.754 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.754 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379
2020-12-07 16:42:39.754 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2020-12-07 16:42:39.754 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379
2020-12-07 16:42:39.756 INFO    EDCORE: try to write dump information
2020-12-07 16:42:39.756 INFO    EDCORE: # -------------- 20201207-164240 --------------
2020-12-07 16:42:39.756 INFO    EDCORE: DCS/2.5.6.58125 (x86_64; Windows NT 10.0.19041)
2020-12-07 16:42:39.756 INFO    EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2020-12-07 16:42:39.756 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 42A216E9 00:00000000
2020-12-07 16:42:39.756 INFO    EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Parrotperil'
2020-12-07 16:42:39.756 INFO    EDCORE: OS-Version: 10.0.19041 () 0x100-0x1
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000016E9 (VCRUNTIME140): memcpy + 0x3F9
2020-12-07 16:42:40.379 WARNING LOG: 2 duplicate message(s) skipped.
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000702DA (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x5FEAA
2020-12-07 16:42:40.379 WARNING LOG: 1 duplicate message(s) skipped.
2020-12-07 16:42:40.379 INFO    EDCORE: 0x000000000007A5F0 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x6A1C0
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000702DA (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x5FEAA
2020-12-07 16:42:40.379 INFO    EDCORE: 0x000000000007A5F0 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x6A1C0
2020-12-07 16:42:40.379 WARNING LOG: 1 duplicate message(s) skipped.
2020-12-07 16:42:40.379 INFO    EDCORE: 0x000000000007A55E (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x6A12E
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000CD097 (edterrainGraphics41): createInstancerRenderable + 0x36E37
2020-12-07 16:42:40.379 INFO    EDCORE: 0x000000000007A55E (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x6A12E
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000DF360 (edCore): ed::this_thread::yield + 0x2CC0
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000DBD08 (edCore): ed::thread::_get_current_thread_id + 0x58
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000214C2 (ucrtbase): configthreadlocale + 0x92
2020-12-07 16:42:40.379 INFO    EDCORE: 0x0000000000016FD4 (KERNEL32): BaseThreadInitThunk + 0x14
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000CD097 (edterrainGraphics41): createInstancerRenderable + 0x36E37
2020-12-07 16:42:40.379 INFO    EDCORE: 0x000000000004CEC1 (ntdll): RtlUserThreadStart + 0x21
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000DF360 (edCore): ed::this_thread::yield + 0x2CC0
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000DBD08 (edCore): ed::thread::_get_current_thread_id + 0x58
2020-12-07 16:42:40.379 INFO    EDCORE: 0x000000000007A55E (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x6A12E
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000214C2 (ucrtbase): configthreadlocale + 0x92
2020-12-07 16:42:40.379 INFO    EDCORE: 0x0000000000016FD4 (KERNEL32): BaseThreadInitThunk + 0x14
2020-12-07 16:42:40.379 INFO    EDCORE: 0x000000000004CEC1 (ntdll): RtlUserThreadStart + 0x21
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000CD097 (edterrainGraphics41): createInstancerRenderable + 0x36E37
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000016E9 (VCRUNTIME140): memcpy + 0x3F9
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000DF360 (edCore): ed::this_thread::yield + 0x2CC0
2020-12-07 16:42:40.379 INFO    EDCORE: 0x00000000000DBD08 (edCore): ed::thread::_get_current_thread_id + 0x58
2020-12-07 16:42:40.380 INFO    EDCORE: 0x00000000000214C2 (ucrtbase): configthreadlocale + 0x92
2020-12-07 16:42:40.380 INFO    EDCORE: 0x0000000000016FD4 (KERNEL32): BaseThreadInitThunk + 0x14
2020-12-07 16:42:40.380 INFO    EDCORE: 0x000000000004CEC1 (ntdll): RtlUserThreadStart + 0x21
2020-12-07 16:42:40.380 INFO    EDCORE: CreateFile failed. Error: 32 

 

 

There may be two reasons for this, and both are related to your Windows pagefile:

  1. Your DCS log shows the game was only given a small 5GB pagefile.
  2. A pagefile is stored on a physical drive, and its size can grow to 30 GB or more. Your dxdiag indicates all your drives are almost full! See for yourself:

 

      Drive: C:
 Free Space: 34.4 GB
Total Space: 952.5 GB
File System: NTFS
      Model: CT1000MX500SSD4

      Drive: D:
 Free Space: 461.2 GB
Total Space: 953.7 GB
File System: NTFS
      Model: HGST HTS721010A9E630

      Drive: E:
 Free Space: 32.4 GB
Total Space: 243.6 GB
File System: NTFS
      Model: INTEL SSDPEKKW256G8

      Drive: F:
 Free Space: 5.2 GB
Total Space: 476.9 GB
File System: NTFS
      Model: Samsung SSD 860 EVO 500GB

 

 

I advise you to make a bit of cleaning and/or backup heavy files you don't use much on an external drive, in order to free up some space.

Then launch DCS and see how much pagefile it is given (in the very first lines of your dcs.log file).

 

If your DCS keeps crashing after this, come back here and we'll fix this.

---

Posted

Thank you very much! I really appreciate your hard work!

 

I had manually limited my windows pagefile to 5GB. My understanding was that it is used as an overflow space when no RAM is available. I thought that because I had 32GB of RAM, I wouldn't need a large pagefile (unless my RAM was maxed out), but I could be wrong.

 

I will set the pagefile to 30GB and try Persian Gulf, again thank you very much!

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