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[CORRECT AS IS]MK 1-9 should be in reverse order


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  • BIGNEWY changed the title to [CORRECT AS IS]MK 1-9 should be in reverse order
Posted (edited)
19 minutes ago, fitness88 said:

Looking to reduce the many presses on the OSB in order to get to MK#1...is there a shortcut key that would allow by-passing OSB presses 9 though 2?

 

Exactly. It would be nice to know the reasoning behind the reverse order. In a mission, most likely we might mark 1 or 2 positions and would need to get to them quick.

Edited by Gripes323
Posted (edited)

It's not reverse order if you're already moving through the waypoints backwards. Markpoints are stored after waypoints 0 through 59, so rolling backwards from 0 will wrap around to the end of the stack.

Edited by Tholozor
  • Like 1

REAPER 51 | Tholozor
VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/
Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

Posted (edited)
13 hours ago, Tholozor said:

Let my bypass the terminology...

It's not reverse order if you're already moving through the waypoints backwards. Markpoints are stored after waypoints 0 through 59, so rolling backwards from 0 will wrap around to the end of the stack.

 

It's more about the amount of OSB presses required to get to the first MK point not the last.

You can get to MK#1 by either cycling forward waypoints 1-59, the long way, or cycling waypoint 0 down to MK#1...in any case it requires too many presses to get to #1 MK point.

Edited by fitness88
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