J20Stronk Posted January 11, 2021 Posted January 11, 2021 WMD7 external model animation does not match where you are looking at in the POD page. Video example below.
Mustang25 Posted January 11, 2021 Posted January 11, 2021 I can also confirm this. Also, when the TGP is point/area tracking, the 3d model will not track to maintain POV on that point and it just stays at a fixed animation.
J20Stronk Posted January 30, 2021 Author Posted January 30, 2021 It's somewhat better now in this patch; its movement more closely matches your imputs, except that now it looks in the opposite direction of your input. Ie. looking left makes the pod turn right, up looks down. At least when it's caged the lens is no longer facing directly forward.
JohnnyHo Posted February 20, 2021 Posted February 20, 2021 I can also confirm this. In the latest patch the problem still exist, the pod looks in the opposite direction of SPI. For example, the pod points straight to the sky when the SPI is right below my fuselage.
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