hamza_Khan Posted January 12, 2021 Posted January 12, 2021 Not high priority, But will love to see this added in future. 1
Kerbo 416 Posted January 13, 2021 Posted January 13, 2021 empty pylons? do you mean like empty fuel tanks or that there not be a pylon if nothing is equipped?
J20Stronk Posted January 13, 2021 Posted January 13, 2021 He means empty pylons without any ordinance on them, just like almost all other modules. Instead of having it like it is now where choosing "Remove Payload" also removes your pylons from the wings, add the separate option like in the Hornet/Viper/Fulcrums; "Remove Pylon". That way "Remove Payload" will leave you with bomb pylons attached to your wings with no ordinance and "Remove Pylon" will, of course, remove both weapon and pylon.
Kerbo 416 Posted January 13, 2021 Posted January 13, 2021 1 hour ago, J20Stronk said: He means empty pylons without any ordinance on them, just like almost all other modules. Instead of having it like it is now where choosing "Remove Payload" also removes your pylons from the wings, add the separate option like in the Hornet/Viper/Fulcrums; "Remove Pylon". That way "Remove Payload" will leave you with bomb pylons attached to your wings with no ordinance and "Remove Pylon" will, of course, remove both weapon and pylon. oh ok i understand now, honestly i prefer how it is now but i can see why one would want the pylons
hamza_Khan Posted January 13, 2021 Author Posted January 13, 2021 3 hours ago, J20Stronk said: He means empty pylons without any ordinance on them, just like almost all other modules. Instead of having it like it is now where choosing "Remove Payload" also removes your pylons from the wings, add the separate option like in the Hornet/Viper/Fulcrums; "Remove Pylon". That way "Remove Payload" will leave you with bomb pylons attached to your wings with no ordinance and "Remove Pylon" will, of course, remove both weapon and pylon. Yes correct, this is what I meant.
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