jonsky7 Posted December 25, 2022 Author Share Posted December 25, 2022 2 minutes ago, bond672 said: They also need to come down slightly. Do in just edit the values on x and y for each mfd at a time? 3 minutes ago, bond672 said: They also need to come down slightly. Do in just edit the values on x and y for each mfd at a time? Try this bond672.lua Link to comment Share on other sites More sharing options...
bond672 Posted December 25, 2022 Share Posted December 25, 2022 Loading it up now Link to comment Share on other sites More sharing options...
bond672 Posted December 25, 2022 Share Posted December 25, 2022 You've done it! You've absolutely nailed it. As a Royal Air force Veteran I want to say thankyou from the bottom of my heart for making my dcs experience so much better. Thankyou so much Simon. I will attach a picture. Simon. Link to comment Share on other sites More sharing options...
jonsky7 Posted December 25, 2022 Author Share Posted December 25, 2022 10 minutes ago, bond672 said: You've done it! You've absolutely nailed it. As a Royal Air force Veteran I want to say thankyou from the bottom of my heart for making my dcs experience so much better. Thankyou so much Simon. I will attach a picture. Simon. You are very welcome sir, glad to have helped. Don't hesitate to drop by again if you require any further assistance. 1 Link to comment Share on other sites More sharing options...
Despayre Posted December 25, 2022 Share Posted December 25, 2022 48 minutes ago, bond672 said: They also need to come down slightly. Do in just edit the values on x and y for each mfd at a time? X is width Y is height If you don't have a width problem, don't change X. I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
jonsky7 Posted December 25, 2022 Author Share Posted December 25, 2022 2 hours ago, Despayre said: X is width Y is height If you don't have a width problem, don't change X. X and Y are for position, x is left/right, y is up/down Link to comment Share on other sites More sharing options...
Despayre Posted December 26, 2022 Share Posted December 26, 2022 7 hours ago, jonsky7 said: X and Y are for position, x is left/right, y is up/down Right. Making X for width, and Y for height. Don't change X when you have a problem with Y. I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
KillerCharlie Posted December 31, 2022 Share Posted December 31, 2022 (edited) How do you prevent DCS from "covering up" unused monitors? #1 is my primary display and #3/#4 are viewports only. Those work fine, but monitor #2 is blacked out - it's being used by DCS but nothing is being sent to it. I'd like to free it up to have non-DCS windows open. Is there some way to do this? The only "solution" I've seen posted is to move monitor #2 to the left of #1... please tell me ED put a little more effort in to this game than that. Edited December 31, 2022 by KillerCharlie Link to comment Share on other sites More sharing options...
No1sonuk Posted January 3, 2023 Share Posted January 3, 2023 On 12/31/2022 at 8:34 PM, KillerCharlie said: How do you prevent DCS from "covering up" unused monitors? #1 is my primary display and #3/#4 are viewports only. Those work fine, but monitor #2 is blacked out - it's being used by DCS but nothing is being sent to it. I'd like to free it up to have non-DCS windows open. Is there some way to do this? The only "solution" I've seen posted is to move monitor #2 to the left of #1... please tell me ED put a little more effort in to this game than that. Maybe DCS is set for "full screen"? No idea if that's even related to your problem. Link to comment Share on other sites More sharing options...
bclinton Posted January 8, 2023 Share Posted January 8, 2023 You have no idea how useful this thread has been. I have my cougar MFD's working, and it was much easier than I anticipated. I have a couple of issues/questions if someone has time. As you can see in the pic the bezel of the cougars cuts off part of the screen on each side. What is the best way to correct this? I was going to just lower my resolution in the lua file but figured I better ask before I break something. The screens are 1280X720 currently. Also, can I get rid of the task bar on the bottom of the MFD's? It is not showing on the main monitor. As a bonus question....I have the 23 inch touch screen to the right that I am not using for DCS. Any suggestion of what I could use it for if anything? Would love to put the map on it but wasn't sure if that was doable. Again. thanks a million for all the great info in this thread! Link to comment Share on other sites More sharing options...
No1sonuk Posted January 8, 2023 Share Posted January 8, 2023 The MFD screens are square, so the output from DCS should be square and repositioned/scaled to fit the space inside the buttons. IIRC, the resolution of the real ones is 600x600, but if 720x720 fits, that's what you use. As for the taskbars: Right click on one and select taskbar settings. There are options there to turn them off on multi-display setups. 1 Link to comment Share on other sites More sharing options...
jonsky7 Posted January 8, 2023 Author Share Posted January 8, 2023 (edited) 2 hours ago, bclinton said: You have no idea how useful this thread has been. I have my cougar MFD's working, and it was much easier than I anticipated. I have a couple of issues/questions if someone has time. As you can see in the pic the bezel of the cougars cuts off part of the screen on each side. What is the best way to correct this? I was going to just lower my resolution in the lua file but figured I better ask before I break something. The screens are 1280X720 currently. Also, can I get rid of the task bar on the bottom of the MFD's? It is not showing on the main monitor. As a bonus question....I have the 23 inch touch screen to the right that I am not using for DCS. Any suggestion of what I could use it for if anything? Would love to put the map on it but wasn't sure if that was doable. Again. thanks a million for all the great info in this thread! Thanks for showing your appreciation, that makes writing the guide even more worthwhile. I use my "right" monitor to bring up the kneeboard, how to change the opening position is on the first page IIRC. Though it may break integrity check on servers with pure scripts set to on (not very many at the moment but hoggit is one of them) Also if I'm using the NS430 GPS I'll drag into the right monitor and make it larger. I also use the right monitor for the TEDAC screen in the Apache, the lower AMPCD from the F18, The EHSI from the F16, the shkval and abris from the ka-50, the TID from the F14 (RIO screen), as well as some other custom exported displays. To set these up is the same as left and right mfcd but with additional entries called TEDAC CENTER_MFCD EHSI Shkval ABRIS F14_TID eg Spoiler LEFT_MFCD = { x = 5130; y = 360; width = 825; height = 825; } RIGHT_MFCD = { x = 6210; y = 360; width = 825; height = 825; } CENTER_MFCD = { x = 2560; y = 370; width = 600; height = 600; } EHSI = { x = 2560; y = 370; width = 600; height = 600; } TEDAC = { x = 2560; y = 360; width = 1620; height = 1400; } GU_MAIN_VIEWPORT = Viewports.Center UIMainView = Viewports.Center Edited January 8, 2023 by jonsky7 2 Link to comment Share on other sites More sharing options...
Despayre Posted January 8, 2023 Share Posted January 8, 2023 (edited) 17 minutes ago, jonsky7 said: ... the TID from the F14 (RIO screen), as well as some other custom exported displays... I did not know the TID was an option... mind blown... and when it gets back together, I'm off to mess up my entire DCS setup... Very cool... Edited January 8, 2023 by Despayre I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
Despayre Posted January 8, 2023 Share Posted January 8, 2023 This might be a dumb question, and if it's covered somewhere in this thread and I just didn't see it, feel free to just tell me that... my question is: Is there a list somewhere of all the possible screens that can be exported this way (preferably broken down by aircraft)? I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
bclinton Posted January 8, 2023 Share Posted January 8, 2023 (edited) 51 minutes ago, jonsky7 said: Thanks for showing your appreciation, that makes writing the guide even more worthwhile. I use my "right" monitor to bring up the kneeboard, how to change the opening position is on the first page IIRC. Though it may break integrity check on servers with pure scripts set to on (not very many at the moment but hoggit is one of them) Also if I'm using the NS430 GPS I'll drag into the right monitor and make it larger. I also use the right monitor for the TEDAC screen in the Apache, the lower AMPCD from the F18, The EHSI from the F16, the shkval and abris from the ka-50, the TID from the F14 (RIO screen), as well as some other custom exported displays. To set these up is the same as left and right mfcd but with additional entries called TEDAC CENTER_MFCD EHSI Shkval ABRIS F14_TID eg Reveal hidden contents LEFT_MFCD = { x = 5130; y = 360; width = 825; height = 825; } RIGHT_MFCD = { x = 6210; y = 360; width = 825; height = 825; } CENTER_MFCD = { x = 2560; y = 370; width = 600; height = 600; } EHSI = { x = 2560; y = 370; width = 600; height = 600; } TEDAC = { x = 2560; y = 360; width = 1620; height = 1400; } GU_MAIN_VIEWPORT = Viewports.Center UIMainView = Viewports.Center I have spent the past month watching youtube videos on the subject and not until I found this thread did the bell go off. Using your example lua helped make it make sense.... 2 hours ago, No1sonuk said: The MFD screens are square, so the output from DCS should be square and repositioned/scaled to fit the space inside the buttons. IIRC, the resolution of the real ones is 600x600, but if 720x720 fits, that's what you use. As for the taskbars: Right click on one and select taskbar settings. There are options there to turn them off on multi-display setups. I have them at 1000X670 right now and it seems to be the sweet spot. It fills the screens and the buttons on the cougars line up pretty good. I had to jog the screens over about 100 pixels as well as down a little too. Edited January 8, 2023 by bclinton Link to comment Share on other sites More sharing options...
jonsky7 Posted January 8, 2023 Author Share Posted January 8, 2023 (edited) On 1/8/2023 at 8:13 PM, Despayre said: This might be a dumb question, and if it's covered somewhere in this thread and I just didn't see it, feel free to just tell me that... my question is: Is there a list somewhere of all the possible screens that can be exported this way (preferably broken down by aircraft)? I don't know of a definitive list, but that's not to say there isn't one. Below is a list of at least all of the modules that I own that have exportable displays by default. A-10C, A-10C_2 LEFT_MFCD, RIGHT_MFCD AH64-D LEFT_MFCD, RIGHT_MFCD, TEDAC AV8B LEFT_MFCD, RIGHT_MFCD F-16 LEFT_MFCD, RIGHT_MFCD, EHSI F14 F14_VDI, F14_HSD, F14_TID, F14_DDD, F14_ECMD, F14_UHF_ARC159, F14_VHF_ARC182 Pilot upper display, Pilot lower display, RIO lower display, RIO upper display, RIO right display (by right knee), Radio Freq displays x2 F-18 LEFT_MFCD, RIGHT_MFCD, CENTER_MFCD F-5 RIGHT_MFCD JF-17 JF17_LEFT_MFCD, JF17_RIGHT_MFCD, JF17_CENTER_MFCD, JF17_CLOCK_WIN1, JF17_CLOCK_WIN2, JF17_RADIO, JF17_UFCP_1, JF17_UFCP_2, JF17_UFCP_3, JF17_UFCP_4 or LEFT_MFCD, RIGHT_MFCD, CENTER_MFCD, CLOCK_WIN1, CLOCK_WIN2, RADIO, UFCP_1, UFCP_2, UFCP_3, UFCP_4 (if you have JF17_LEFT_MFCD defined in your config file, the LEFT MFCD of the JEFF will be displayed in that position, otherwise it will be shown in the LEFT_MFCD position. The upper line here takes priority over the lower line, this enables you to have the display export a different size or location to the LEFT_MFCD position, helpful because the JEFF screens are not square.) Ka-50 and Ka-50_3 Shkval, ABRIS or LEFT_MFCD, RIGHT_MFCD (again, if you define ABRIS in your config file, the ABRIS will be shown in that position, otherwise it will be displayed in the RIGHT_MFCD position.) M-2000C VTB displays in RIGHT_MFCD position FC3 LEFT_MFCD, RIGHT_MFCD (can not be changed) Want to export any other digital display? See Note or hint If you have notepad++, you can use the Search - Find in files tool. Have notepad++ search for - try_find_assigned_viewport filters - *.lua Directory - DCS world/Mods/Aircraft Edited January 13, 2023 by jonsky7 3 Link to comment Share on other sites More sharing options...
Despayre Posted January 9, 2023 Share Posted January 9, 2023 4 hours ago, jonsky7 said: I don't know of a definitive list, but that's not to say there isn't one. Below is a list of at least all of the modules that I own that have exportable displays by default. **snip** That's great info! Thanks. Also, I ran that little tip you left at the end, and here's the additional one I came up with: F5 - RIGHT_MFCD Also F14 - ECMD ( but I think you just typoed above) 1 I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
CervO Posted January 9, 2023 Share Posted January 9, 2023 Hello, I have configured export for Apache TEDAC. My config is 1 monitor + 1 android tablet connected trough spacedesk app. The tablet is set at the top right of the monitor in display settings. My monitor is 2560*1440 and tablet 1280*800 I have set 3840*1440 in DCS Resolution setting. When I play the game everything is fine, I have the main screen on my monitor and the TEDAC on the tablet. But the issue is on the maim welcome screen of DCS (so when not playing) because it is extended to my tablet screen which I don't want and is also anyway an issue since the tablet screen height is smaller than monitor only part of the top menu is accessible. Any idea ... ? Thank you. Here is my screen lua : _ = function(p) return p; end; name = _('Apache1'); Description = 'One monitor configuration+tablet' Viewports = { Center = { x = 0; y = 0; width = 2560; height = 1440; viewDx = 0; viewDy = 0; aspect = 2560/1440; } } TEDAC = { x = 2561; y = 0; width = 768; height = 768; } UIMainview = { x = 0; y = 0; width = 2560; height = 1440; } GU_MAIN_VIEWPORT = { x = 0; y = 0; width = 2560; height = 1440; } --UIMainview = Viewports.Center Link to comment Share on other sites More sharing options...
jonsky7 Posted January 9, 2023 Author Share Posted January 9, 2023 54 minutes ago, CervO said: Hello, I have configured export for Apache TEDAC. My config is 1 monitor + 1 android tablet connected trough spacedesk app. The tablet is set at the top right of the monitor in display settings. My monitor is 2560*1440 and tablet 1280*800 I have set 3840*1440 in DCS Resolution setting. When I play the game everything is fine, I have the main screen on my monitor and the TEDAC on the tablet. But the issue is on the maim welcome screen of DCS (so when not playing) because it is extended to my tablet screen which I don't want and is also anyway an issue since the tablet screen height is smaller than monitor only part of the top menu is accessible. Any idea ... ? Thank you. Here is my screen lua : _ = function(p) return p; end; name = _('Apache1'); Description = 'One monitor configuration+tablet' Viewports = { Center = { x = 0; y = 0; width = 2560; height = 1440; viewDx = 0; viewDy = 0; aspect = 2560/1440; } } TEDAC = { x = 2561; y = 0; width = 768; height = 768; } UIMainview = { x = 0; y = 0; width = 2560; height = 1440; } GU_MAIN_VIEWPORT = { x = 0; y = 0; width = 2560; height = 1440; } --UIMainview = Viewports.Center I think you need a capital V in mainview UIMainView { x = 0; y = 0; width = 2560; height = 1440; } 1 Link to comment Share on other sites More sharing options...
CervO Posted January 15, 2023 Share Posted January 15, 2023 On 1/9/2023 at 7:28 PM, jonsky7 said: I think you need a capital V in mainview UIMainView { x = 0; y = 0; width = 2560; height = 1440; } That was so simple ,,, thanks a lot it works :-0 1 Link to comment Share on other sites More sharing options...
sobe Posted January 28, 2023 Share Posted January 28, 2023 I am a little confused. What is the latest method to put the kneeboard on a 3rd screen? Trackir4 using the latest Trackir 5 software, Win10 Pro [Creator Update] updated from Win7Pro Pro 64Bit, Intel® Core™ i5-2500 3.30 GHz 6M Intel Smart Cache LGA115 , GigaByte GA-Z68XP-UD4 Intel Z68 Chipset DDR3 16GB Ram, GTX MSI Gaming 1060 [6 GB] Video Card, Main Monitor 1 on left 1920x1080 Touchscreen Monitor 2 on right 1920x1080 . Link to comment Share on other sites More sharing options...
jonsky7 Posted January 29, 2023 Author Share Posted January 29, 2023 (edited) 21 hours ago, sobe said: I am a little confused. What is the latest method to put the kneeboard on a 3rd screen? The kneeboard by default opens in the bottom right corner of your game resolution. The game resolution is described in step 2 of the guide on the first page. The green rectangle around the screens in the example images. If your 3rd screen is the bottom right corner, you shouldn't need to do anything to have the kneeboard open there. If you want to alter the position the kneeboard opens in, then The kneeboard mod described on page 1 still works as of current open.beta, though it may fail integrity check on servers with pure scripts required. I don't play on those servers as I have many display export mods which also fail pure scripts. There's a neat little tool at the end of step 3 that can be used to find position and size. Once you have the numbers, the part of the kneeboard mod guide you need is --------------------------------------------------------------------------------------------------------------------------------------------------------- Go back to DCS World\Scripts\Aircrafts\_Common\Cockpit\ and open the file ViewportHandling-resize.lua This is where will configure where we want the kneeboard to open. Line 33 says dedicated_viewport = {0,0,default_width,default_height} This is already modified and will open the kneeboard on the top left You can however replace all the text with numbers, eg: dedicated_viewport = {1000,360,600,800} You would put the numbers in line 33 so it would look something like dedicated_viewport = {4340, 0, 600, 800} ---------------------------------------------------------------------------------------------------------------------------------------------------------- If you'd like more help then it would be best if you include a screenshot of your display setup from windows display manager. Include the resolutions of your monitors. Say where you'd like the kneeboard to open. Regards Jon Edited January 29, 2023 by jonsky7 Link to comment Share on other sites More sharing options...
JIGGAwest Posted January 29, 2023 Share Posted January 29, 2023 21 hours ago, jonsky7 said: The kneeboard by default opens in the bottom right corner of your game resolution. The game resolution is described in step 2 of the guide on the first page. The green rectangle around the screens in the example images. If your 3rd screen is the bottom right corner, you shouldn't need to do anything to have the kneeboard open there. If you want to alter the position the kneeboard opens in, then The kneeboard mod described on page 1 still works as of current open.beta, though it may fail integrity check on servers with pure scripts required. I don't play on those servers as I have many display export mods which also fail pure scripts. There's a neat little tool at the end of step 3 that can be used to find position and size. Once you have the numbers, the part of the kneeboard mod guide you need is --------------------------------------------------------------------------------------------------------------------------------------------------------- Go back to DCS World\Scripts\Aircrafts\_Common\Cockpit\ and open the file ViewportHandling-resize.lua This is where will configure where we want the kneeboard to open. Line 33 says dedicated_viewport = {0,0,default_width,default_height} This is already modified and will open the kneeboard on the top left You can however replace all the text with numbers, eg: dedicated_viewport = {1000,360,600,800} You would put the numbers in line 33 so it would look something like dedicated_viewport = {4340, 0, 600, 800} ---------------------------------------------------------------------------------------------------------------------------------------------------------- If you'd like more help then it would be best if you include a screenshot of your display setup from windows display manager. Include the resolutions of your monitors. Say where you'd like the kneeboard to open. Regards Jon I'm pretty sure you can't use that zip file posted on page 1 in your guide anymore. I think There is mismatch in those luas. Probably a newer version was added to the game. I'd make sure people are using the copy and edit method rather than just copying those edits from that zip. Link to comment Share on other sites More sharing options...
sobe Posted January 30, 2023 Share Posted January 30, 2023 Jonsky7 changed the kb files on page 2 on jan 11th to update for some DCS changes. Trackir4 using the latest Trackir 5 software, Win10 Pro [Creator Update] updated from Win7Pro Pro 64Bit, Intel® Core™ i5-2500 3.30 GHz 6M Intel Smart Cache LGA115 , GigaByte GA-Z68XP-UD4 Intel Z68 Chipset DDR3 16GB Ram, GTX MSI Gaming 1060 [6 GB] Video Card, Main Monitor 1 on left 1920x1080 Touchscreen Monitor 2 on right 1920x1080 . Link to comment Share on other sites More sharing options...
jonsky7 Posted January 30, 2023 Author Share Posted January 30, 2023 20 hours ago, JIGGAwest said: I'm pretty sure you can't use that zip file posted on page 1 in your guide anymore. I think There is mismatch in those luas. Probably a newer version was added to the game. I'd make sure people are using the copy and edit method rather than just copying those edits from that zip. I've just checked the files in the download, and they are exactly the same as the ones I'm currently using. It works for all aircraft except RAZBAM's at the moment, they aren't using the default kneeboard. The only difference is the position I use is not Line 33 says dedicated_viewport = {0,0,default_width,default_height} and that's only because as that edit stands, the kneeboard would open in the top left of the main monitor (or game resolution) at the default size. Mine says dedicated_viewport = {3750,0,1000,1440} Which opens on the right hand side-ish of my second large monitor, aligned at the top of the monitor, and it is 1000 pixels in width, and 1440 pixels tall. Just be aware, the mod DOES NOT REPLACE any files, it adds them. Link to comment Share on other sites More sharing options...
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