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Posted

In the Viggen, I've noticed that there is a significant framerate drop/stutter when launching all rockets at once. If I go by smaller salvos, the framerate drop is manageable (not that bad), but a full salvo with 4 pods brings you in the 10 FPS range when rockets are fired.

 

I have a pretty beefy setup (64 gb RAM, Nvidia RTX2070), and I think it should be looked at.

  • RagnarDa changed the title to [DCSISSUE] Rocket Framerate Issue
Posted

That's probably one of the reasons ED will be making new effects for those. From the latest newsletter:

[quote]

Some of the new / improved visual effects in development for 2021 includes:

  • Improved helicopter rotor wash over water and ground.
  • Missile flame and smoke.
  • Ground unit dust clouds.
  • Trans-sonic shock cones.
  • Fuel explosions.
  • Weapon water splash.
  • Further explosion improvements.
  • Smoke grenades.

[/quote]

Spoiler

Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Win11 Pro 24H2 - VBS/HAGS/Game Mode ON

 

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