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Posted (edited)

Title says it all. Maybe the option to set it to just the player or all vehicles including the player would work.

Invincibility and unlimited fuel only affect the player, so why not weapons?

Edited by Sérvalpilot
  • Like 1
Posted (edited)

Well......I kinda like to set a "Big Formation" of B-17's and have them drop "all bombs" on multiple targets.

Not realistic I know, but neither is unlimited anything, otherwise I would have to set up multiple formations

which will reduce my frames to slide show.

 

I think I know what you mean though. If you're in a dogfight, you would want the other guy

to run out of ammo first, otherwise if you run out and he doesn't, there's no way you are

going to break off to reload because the AI never give up and will hunt you down til the ends of the earth.

Correct me if I'm wrong.

Edited by rayrayblues
additional thoughts

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Posted
On 1/24/2021 at 4:23 PM, rayrayblues said:

I think I know what you mean though. If you're in a dogfight, you would want the other guy

to run out of ammo first, otherwise if you run out and he doesn't, there's no way you are

going to break off to reload because the AI never give up and will hunt you down til the ends of the earth.

Correct me if I'm wrong.

 

Exactly.

Also, it seems to mess up ground attack aircraft AI (A-10, Su-25, etc.) where they seem to get confused when running in and end up not attacking at all.

  • 6 months later...
Posted

+1

 

just ran into this issue myself. I'm doing practice attacks with groups of enemies who are also bombing ships and they all have unlimited bombs so never stop their attack runs and its just chaos. Unlimited weapons should apply to the player only (unless you specifically assign it to a unit in their options).

Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

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