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Posted

What is the norm when it comes to Frames Per Second ?? I keep hearing 60 fps or higher is the rule of thumb. Is this true?? I'm mostly concerned about "In cockpit" readings, external views are not a priority.

Posted

Honestly i think 30 Fps is more than enough for dcs. For shooters and other rts games 60 fps is vital however as with most flight sims 30 fps is more than satisfactory. I guess this is due to the quick mouse movements not needing to be accurate as they are just for looking around. Even though my computer is much more capable than 30 fps i actually tend to cap it to 30 to reduce the notability of game stutters. Either way i never notice the difference unless im playing a shooter. 

 

Hope this helps

Posted
17 minutes ago, itzlxchy said:

Honestly i think 30 Fps is more than enough for dcs. For shooters and other rts games 60 fps is vital however as with most flight sims 30 fps is more than satisfactory. I guess this is due to the quick mouse movements not needing to be accurate as they are just for looking around. Even though my computer is much more capable than 30 fps i actually tend to cap it to 30 to reduce the notability of game stutters. Either way i never notice the difference unless im playing a shooter. 

 

Hope this helps

DCS is not xplane! this is a combat sims with a lot of rapid head movement and a lot of things to synchronize. 60fps is the perfect smoothness, under 45fps problems begin. I'm not talking about vr. 

Posted

It depends on your monitor refresh rate. 50hz = 50fps. 60hz = 60fps. 144hz = 144fps or 72fps (half).
60hz just happens to be a very common refresh rate.

30fps would be fine most of the time, but in a dogfight you want at least 50 or 60fps. It makes spotting and tracking targets much easier, especially over cluttered areas like forests or cities.

What you should do is:

  • check your monitor refresh rate setting (somewhere in the Windows display settings)
  • enable V-sync for DCS
  • play a mission and watch the FPS counter (iirc: LCTL + Pause)
  • FPS should always be equal to the refresh rate
  • adjust graphic settings as needed

 

Posted

I don't think only dogfight needs more fps. Imho frame rate can affect your ability to smoothly AAR or land too. Generally it's very subjective but we'll all agree that smooth stutter-free gameplay adds greatly to the immersion and pleasure of flight. VR and headtracking is just unbearable with constant stutters or low fps like <30. 30fps stutter-free is also more preferred than 60fps with stutters.

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