Ectomorph Posted Tuesday at 05:18 PM Posted Tuesday at 05:18 PM (edited) Thanks for all the hard work on these mods, especially since there doesn't seem to be any official guides! Hopefully someone can point me in the right direction to an issue I'm having. I've got a test mission with an AI Mosquito armed with rockets and set to Anti-ship with an enemy ship in the area. The AI Mosquito detects the ship, lines up and launches the rockets and will follow with cannons as necessary when the ship is from ED's WWII asset pak (i.e. schnellboat). However, when the ship is from this mod set (like the Z39 or Marinefährprahm), the AI Mosquito lines up but never fires. Does anyone know what is missing to make the AI Mosquito actually fire at these mods? Edited Tuesday at 08:02 PM by Ectomorph typo
seabat Posted yesterday at 03:16 PM Posted yesterday at 03:16 PM For what is worth you can rotate turrets using custom arguments in a livery description lua seabat
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