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In Open Beta, I noticed that when you put the HUD in Reject 1 or Reject 2, it locks the Mach and Current G's to the last known value. They remain on the HUD (which according to page 34 of the Hornet Early Access guide, they should not), but no longer update on other displays that they should be present on like the HMD. This was particularly confusing when I forgot to switch it back to Normal and got into an air to air engagement, wondering why I was going Mach 0.53 at 450knts IAS at 20k/ft.
 
To reproduce:
1. Turn on HMD
2. Set HUD Symbology to Reject 1
3. Increase or decrease airspeed, or pull G's. HMD and HUD will not reflect the changes.

 

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