Bankler Posted February 26, 2021 Posted February 26, 2021 I added this as a comment to another bug report (MAV Locking lamp posts / GMT ground radar), but it seems they were two different bugs after all, so I'll make a separate thread here: If I set up a group of movers, and there's an "Armed House" (which is a building) nearby, sometimes (but not always) the radar locks onto the building. I have not yet found a pattern to when this happens. Two tracks attached. In trk 1, first lock gets the vehicles, second one locks on the building. When testing this over and over again, the results are slightly different (sometimes it works fine, sometimes I can never get a lock on the actual movers). Maybe it depends on relative angle or something, I don't know. In trk 2, there are multiple buildings, and the lock seems to go for a random one, when it doesn't manage to lock the actual mover. Remarks: It can only lock onto the building if there are other movers nearby. If there are no movers nearby, you will not even see the building in GMT mode. The bug isn't specifically related to the "Armed House" unit. As seen in Track 2 below, it can lock onto bunkers and other stuff as well. This means that there is not an easy "just don't use that unit for now" workaround at this point. Hornet_GMT_Building_Bug_01.trk Hornet_GMT_Building_Bug_02.trk Bankler's CASE 1 Recovery Trainer
ED Team BIGNEWY Posted March 1, 2021 ED Team Posted March 1, 2021 I am getting different results from you I think, it seems ok for me. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Bankler Posted March 3, 2021 Author Posted March 3, 2021 On 3/1/2021 at 12:08 PM, BIGNEWY said: I am getting different results from you I think, it seems ok for me. Alright, let me know if I can do something else to help you out with tracking this down! When your are replaying the tracks I supplied, do you see the aircraft locking up the correct moving target at all times, or does it sometimes lock up a building? 1. Select A/G mode 2. Select GMT mode 3. Set SOI to radar 4. Slew cursor over contact 5. SCS Right (Locks up moving target, indicated by 10 speed and 332 hdg in the radar) 6. Undesignate 7. Slew cursor over contact 8. SCS Right (Locks up stationary target, indicated by 0 speed in the radar) Sometimes, steps 6-8 have to be repeated an extra time or two before it locks up a building. I just tried these steps six times. The first three runs, it locked on to a building on the second lock. In the other runs, I hade to lock and undesignate two times before the bug happened. Attaching the exact miz I'm using. It would be cool if someone else could try this, to see if it just happens to some people. I know the same things happens to at least one of my squadron mates. GMT_Bug_2.miz Bankler's CASE 1 Recovery Trainer
ED Team Solution BIGNEWY Posted March 3, 2021 ED Team Solution Posted March 3, 2021 I was able to reproduce using your above mission. The team will take a look, thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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