gulredrel Posted March 1, 2021 Posted March 1, 2021 Hello, the invisible FARP object is great. The only thing is, it removes trees and objects in it's surrounding. Creating a helicopter base in an confined area where helicopters can land safely is impossible. It will remove to many objects. Would be great if the FARP would not remove the objects by itself, this could be done with the object removal trigger zone. Here's an example with removed trees in normandy map. Thanks Jens 4
Bremspropeller Posted November 16, 2021 Posted November 16, 2021 +1! Please adjust the object-removal radius to none or any minimal value, or at least provide a no-removing FARP for player aircraft. So ein Feuerball, JUNGE!
Gotchi Posted January 6, 2022 Posted January 6, 2022 Seems like we're not allowed to have such a feature
nootshell Posted February 19, 2022 Posted February 19, 2022 (edited) bump, very very annoying. please make this optional or remove it from the invisible farp entity entirely as OP suggested. Edited February 19, 2022 by nootshell 2 2920X | 128GB 3200MHz CL14 | RTX 2070 | Gentoo/Win10 Warthog HOTAS | MFG Crosswind v3 | TrackIR 5/VIVE Pro Sparkle | Δ/DSM | DEAD/STRIKE/CSAR nootshell | nootshell#9001
burritto Posted February 21, 2022 Posted February 21, 2022 +1 for this. It would be a great feature to expand mission builders opportunities to make the most of our maps. 1
Boosterdog Posted February 21, 2022 Posted February 21, 2022 +1 Kills native trees like Palm Oil plantation at present. 1 MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at.
Night Owl Posted May 7, 2022 Posted May 7, 2022 +1 Making tree removal optional is a required feature of making realistic missions 2
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