dresoccer4 Posted March 2, 2021 Posted March 2, 2021 (edited) Does anyone know if there's a mod or a way to increase the amount of time smoke stays around after a damaged WW2 plane? It looks really good except the burning smoke dissipates way too quickly (less than 10 seconds). It ends up just looking like the plane is flying around with a tail. I understand it's probably easier on a low-end rig but higher end ones should be able to handle it just fine and it would be much more realistic. Edited March 2, 2021 by dresoccer4 Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
dresoccer4 Posted March 3, 2021 Author Posted March 3, 2021 (edited) 3 hours ago, dali said: work for Taz1004 I guess ? EDIT: my 1001th post! or 9 in binary Edited March 3, 2021 by dresoccer4 1 Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Art-J Posted March 3, 2021 Posted March 3, 2021 (edited) 38 minutes ago, dresoccer4 said: ? Taz has been playing with some of the smoke effects for quite a while. You could ask him if he can do something about modding the plane ones as well. Edited March 3, 2021 by Art-J 1 i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
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