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Hyperlobby Server with 80s weapons only


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Secondary Objectives feature Implemented and tested!

 

Remaining features to be implemented :

1. Database communication

2. website design for the stats-page.

 

Once we have the above 2 features solved, objectives and stats Features will go live on 80s dedi!


Edited by =RvE=Yoda

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

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UDATE

 

UDATE (still WIP) but an idea how this dynamic style running and objective based and STAT-Honoring Mulit-Mission Campaign will look like. ( "LAST-Stand-Missions (right left) comming soon )

 

The Outbreak 09:00 - 16:00

Inbound Missions 16:00 - 22:00

Last Stand Miss. 22:00 - 04:00 (payload change for night)

 

and all this with 80s Weapons and SAMs

 

example in this missions (not Last Stand)

 

Su-25:

2x R-60M

2x UB-13

2x Kh-25ML

2x RBK-500 AO

2x SPPU-22 Gunpods

 

Mig-29A:

2x R-60M

2x R-73

2x R-27R

 

Su-27:

Sorbtsiya

2x R-73

2x R-27T

4x R-27R

 

A-10:

ALQ-131

2x LAU-61 WP

4x Mk-82

6x AMG-65K

2x Sidewinder AIM-9

 

F-15:

2x Sidewinder AIM-9

4x AIM-7

 

 

 

 

campaigncc9.jpg


Edited by A.S

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You should have one set of Sorbitsyas per 4 Su-27 (at least, according to doctrine, IIRC) and since when do F-15's go out with only 2 AIM-9's and leave the other 2 pylons naked? ;)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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You should have one set of Sorbitsyas per 4 Su-27 (at least, according to doctrine, IIRC) and since when do F-15's go out with only 2 AIM-9's and leave the other 2 pylons naked? ;)

 

Does it really make a diff?

 

The so called aim9 in lo is so useless you are more likely to gain

more by the reduced flight drag then actually hitting something with

2 more aim9 :P

 

Putting r73 on f15 is an option, but wont be done because community would

never accept it, server would become empty =(.

 

But we will probably allow 4 aim9 to be used eventually. There has been

a lot of people asking why.

EDIT : AS why do you call it "Last Sand"?....isn't "Last Stand" better? ;)


Edited by =RvE=Yoda

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

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Uh, yeah since the REAL F-15 warload is 4 AIM-7 and 4 AIM-9. Hello. ;)

 

How about using less two racks on the rest of the aircraft then? ;)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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Putting r73 on f15 is an option, but wont be done because community would

never accept it, server would become empty =(.

 

This is interesting an I don't understand why so many would probably be against it. There's tirade after tirade after tirdae of LOMAC's flaws and unrealisms yet when someone suggests another unrealism that might actually make things more realistic people complain and either say it isn't "fair" or isn't "realistic"! :noexpression:

 

Is it -really- that big of a deal to attach a different set of pixels on another set of pixels to achive some level of realism? You can't exactly use a helmet sight in the F-15. If people are that bothered by it, maybe someone can make a replacement graphic that turns R-73s in to sidwinders.

 

There's a point behind arguing against LOPEing R-77s on a Su-27, but explain to me how R-73s on an F-15 are "cheating" when everyone pretty much agrees Aim-9s suck and both Red and Blue should have heaters with similar legs?

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Because there are a lot of people who get bothered by the visual (I do, but then again, I wouldn't complain about packing R-73's in this case) and there are others that simply don't believe that sidewinder is kinematically similar to the archer.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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Well, if you put archers on F-15, they would be too good. You currently have 7 F-15C vs 8 MiG-29A and 2 Su-27. The MiGs are already crippled in terms of weapons (add to that 2 R-60), radar, fuel. And the 2 SUs arent really compensating for that disadvantage. If you even the only advantage the MiGs have...well you get what im trying to say.

 

There's realistic and there's HL... :)

 

2075291193_EDSig.png.650cd56f2b9a043311112721c4215a47.png

64th Aggressor Squadron
Discord: 64th Aggressor Squadron
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The migs are hardly crippled considering the perfomance difference between the Sidwinder and the archer in this SIM, plus its very easy to fall under their range considering the fact that the sparrow works best at similar ranges to prevent notching on the targets part.

 

Its pretty much a WVR arena.


Edited by Pilotasso

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My PC specs below:

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CPU: AMD RYZEN 3900X (12C/24T)

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T

MOBO: ASUS CROSSHAIR HERO VI AM4

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Cooler: NXZT Kraken X62 280mm AIO

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Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P

 

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So you wouldnt consider 4 Semi-actives vs 2 Semi-actives crippled? :lol: F-15 losses it's 120 and suddenly it's WVR arena??? lol

 

@ RvE: Hope you dont get offended by my argumentation. I know it's you server/missions, but Im simply expressing my point of view. Cheers :D


Edited by X-man

 

2075291193_EDSig.png.650cd56f2b9a043311112721c4215a47.png

64th Aggressor Squadron
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You wouldn't consider the current sidewinder crippled?

 

The MiG-29A is a point-defense fighter. If you want to use it as something else, you should pay the price.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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The reasons ( idea for this was this)

 

The F-15 have advantage on far ranges with 4 AIM-7 (thats where they play it out), but

the Migs have 4 heaters (2more 2x R-73 and 2x R-60) at close range and have advantage there. Once they can come close enough THEY can play it out and the F-15 instead has tons of flares.

TEAMplay cuz of this is VERY VERY crucial on the edge from BVR to WVR.

 

Idea was to avoid last moment missile spamming and forcing ppl to fly BFM with thrill and beauty and excitement.

 

But i would not bother if ppl do take 2 AIM-9 more ( RVE-Buster would not kick or ban for this either )

 

Basically, from Air to Air or Air to Ground the Missions are designed in such a way, that you will have close "eye on eye" actions.

Ground-Pounders will have alot Fun, hard but not impossible, that i can promise.

I flew every area myself in testflights, looking how it acts - considering this mission is made for server endurance.


Edited by A.S

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You wouldn't consider the current sidewinder crippled?

I wouldnt know, havent seen the real one...

The MiG-29A is a point-defense fighter. If you want to use it as something else, you should pay the price.

Who give's a **** when your entering the actual engagement. Be it 300km or 50 km from homeplate...The fuel still matters and so does the missiles and radar.

and the F-15 instead has tons of flares.
Amen ;)
Edited by X-man

 

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Mig-29A is not intended to fight equal with F-15 1v1 in this server,

except for the really close fight.

That is why you have 10 red fighters and 6 or 7 blue.

 

Killing an F-15 will give you more stats points than killing a 29A for example.

The Su27 will be the highest valued aircraft since they are so few and have by

far the most powerful payload.

 

I would consider the two su27s in the mission, well able to fight 3 f-15s.

 

This leaves 8 mig-29As versus 4 F-15Cs. A fair tradeoff if you ask me.

2 migs vs one F-15. Maybe this will be the actual basis for the stats.

If you do the numbers I find that:

1. With few people on server , it is a very slight advantage for blue,

2. with medium load its even,

3. and with the server full then RED has an advantage.

WIth 2 good mig pilots vs 1 f-15, the eagle is pretty screwed.

 

X-man we can provide you with real life flight data of the real aim9l flight speeds

and accellerations. In fact the speed of the real life aim9l matches the lockon

amraam almost perfectly, aside from 3 second extra sustained burn stage.

 

Currently in lockon the aim9 is implemented with around half the burn time of the

r73, this does not match specifications, this is the basis for discussions of switching

the aim9 for r73.

 

.


Edited by =RvE=Yoda

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

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Personally, I don't really care about those pathetic plastic xmas candles called aim-9. I would rather prefer a gunpod or throw away the M61 gun and put the GAU-8 instead :D

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

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So you wouldnt consider 4 Semi-actives vs 2 Semi-actives crippled? :lol: F-15 losses it's 120 and suddenly it's WVR arena??? lol

 

@ RvE: Hope you dont get offended by my argumentation. I know it's you server/missions, but Im simply expressing my point of view. Cheers :D

 

When at that server, try use any SARH missile at 10 miles to see what it gets you... Its inherent to the limitations of the SARH concept. Once you get under that range its a heat seeker contest (actualy not, sadly).

[sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic]

My PC specs below:

Case: Corsair 400C

PSU: SEASONIC SS-760XP2 760W Platinum

CPU: AMD RYZEN 3900X (12C/24T)

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T

MOBO: ASUS CROSSHAIR HERO VI AM4

GFX: GTX 1080Ti MSI Gaming X

Cooler: NXZT Kraken X62 280mm AIO

Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red

HOTAS: Thrustmaster Warthog + CH pro pedals

Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P

 

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Have you used ONLY the R variant for 3 years? ;) not exactly the same thing, yes?

[sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic]

My PC specs below:

Case: Corsair 400C

PSU: SEASONIC SS-760XP2 760W Platinum

CPU: AMD RYZEN 3900X (12C/24T)

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T

MOBO: ASUS CROSSHAIR HERO VI AM4

GFX: GTX 1080Ti MSI Gaming X

Cooler: NXZT Kraken X62 280mm AIO

Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red

HOTAS: Thrustmaster Warthog + CH pro pedals

Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P

 

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No, but it's still SARH, and notching (breaking lock) should actually be even easier at longrange. I fail to see why AIM-7 is useless BVR...

 

 

Didnt say its useless, I only want you to try it. ;)

 

Besides Im am getting the impression this is becoming another F-15 versus the world thread because someone is picking up only a few key words in my posts intead of the whole message again. ;)

 

I actualy prefer it sometimes compared to the amraam.

 

Me too, as a sidwinder replacement. Plus it will actualy go after the bandit instead of friendlies in a furbal. ;)


Edited by Pilotasso

[sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic]

My PC specs below:

Case: Corsair 400C

PSU: SEASONIC SS-760XP2 760W Platinum

CPU: AMD RYZEN 3900X (12C/24T)

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T

MOBO: ASUS CROSSHAIR HERO VI AM4

GFX: GTX 1080Ti MSI Gaming X

Cooler: NXZT Kraken X62 280mm AIO

Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red

HOTAS: Thrustmaster Warthog + CH pro pedals

Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P

 

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I have several kills 10-15 nm in the 80s server

and one at 18 nm. All with aim7.

 

I have not tried the Rs at long range, usually i try to notch him to 10-15 nm or such

and then engage, if im in a mig.

 

If im in a sukhoi i try to use my superior weapon count and

expecially the 27T

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

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