Topper81 Posted March 24, 2021 Posted March 24, 2021 (edited) By setting a Targed Designation Point with the Hornets HMD in flight on a specific point, the point in the replay is not corect if view is different than in the "original flight". This happents in internal an external view during the replay. To reproduce: - Watch the attached replay without changing the view, then the point will be created at the beginning at the runway (hmd_test_1.trk) - By watching the replay and chaning the view to a different point, the target designation point will be created there (Or whach hmd_test_2.trk which is the same flight just with modified view) This issue leads into further trouble in the tracks becaus e.g., weapon deployment will not be correct any more by using CCRP on such points so weapons will not be released in the replay which leads into further drouble because the drag then is different and the flight path of the hornet as well. hmd_test_2.trk hmd_test_1.trk Edited March 24, 2021 by Topper81
ED Team BIGNEWY Posted March 24, 2021 ED Team Posted March 24, 2021 Hi, if you change the view it is bound to have an effect, track replays replay inputs. Or am I missing the point here? Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Kempleja Posted March 24, 2021 Posted March 24, 2021 My intention is not to capture a different bug report, but as it is related to replays, I have had occasions, where replays play out differently than what actually happened during gameplay.
ED Team BIGNEWY Posted March 25, 2021 ED Team Posted March 25, 2021 17 hours ago, Kempleja said: My intention is not to capture a different bug report, but as it is related to replays, I have had occasions, where replays play out differently than what actually happened during gameplay. Track replays replay inputs, AI my behave differently, scripts may trigger differently, wake turbulence (if on) may be different the track replay system is not perfect and we plan to change it, but it will be for the future. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Topper81 Posted March 25, 2021 Author Posted March 25, 2021 (edited) On 3/24/2021 at 12:50 PM, BIGNEWY said: Hi, if you change the view it is bound to have an effect, track replays replay inputs. Or am I missing the point here? The point is that the view cannot be an input as long as you can modify the view during the replay. If users want to see the replay from different perspective that will not work. It will even not work if you use VR in replays because the view will always be overwritten during replay if you use VR (and thats a must because I guees everyone feels bad if this is not the case), the "inputs" will not (e.g. if you move the stick).You don't know when and where to look to in the replay to designate the right place So in my words the "designate event" in the replay must know the coordinates where it has been designated at as for the SU-27 helmet system (I guess): I add two other replays for the SU-27 helmet system and as you can see the other aircraft is locked each time in the replay no matter where you are looking at in the replay. This behavour seems to be correct to me. hmd_test_2_su27.trk hmd_test_1_su27.trk Edited March 25, 2021 by Topper81
ED Team BIGNEWY Posted March 25, 2021 ED Team Posted March 25, 2021 I have reported to the team, I am not sure if it will be possible to fix, it maybe completely different from the Su-27 Helmet mounted sight. Thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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