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Posted

Hi,

 

I know that this was mentioned in some thread, but I coudln't find a dedicated bug thread or official response to it. GMT can detect and track through dense forests.

 

In probably close relation to it, the land.isVisible() scripting function also seems to ignore trees when raycasting for LOS, as you can see in the attached track.

gmt.trk

  • ED Team
Posted

Hi,

 

I have marked this working as intended, we are aware of the issue with trees and GMT however currently it is not possible to simulate and keep good frame rates.

 

We will consider our options in the future and let you all know, it is being discussed internally

 

thanks

 

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Posted (edited)

This is possibly a general problem with radar in DCS. Coming from helicopters I know that in DCS EWR/AWACS can see you behind forests and buildings. I'm no radar expert but I think it shouldn't be able to penetrate wood.

 

This is something that should be adressed for the whole simulation.

Edited by Pilot Ike
  • Like 1
Posted

Same, I hope that this can be addressed in the future then, as all radars, RWRs, etc in PC sims are always quite OP in comparison with their real counterparts (no false returns/tracks, no mippling, no ambiguities...) to even make them more, but yeah that will require the devs figuring out how to overcome some technical limitations I guess.

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