tae. Posted May 6, 2021 Posted May 6, 2021 (edited) Since the release of 2.7, the player's own F-16 engine sounds completely different to other F-16s in the mission while on the ground. This can be easily reproduced in both singleplayer and multiplayer by starting an F-16 on the ground and listening to the audio, and comparing it against other F-16s in the mission by spectating them. The player F-16 will have a higher pitched and louder sound to it, and other F-16s have a lower pitched whine. The difference is not small whatsoever; the sound is completely different. I recorded a singleplayer example here but the same thing happens in multiplayer with other players sounding different: https://streamable.com/yhvtv0 The question is, which one is correct? All F-16s made the higher pitched sound prior to 2.7. Edited May 6, 2021 by tae.
ED Team BIGNEWY Posted May 6, 2021 ED Team Posted May 6, 2021 looks like a bug, reported thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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