Wiz Posted May 8, 2021 Posted May 8, 2021 (edited) This is something new since the big cloud update. I can log in the first time and fly forever but any reloads or track watching forces a CTD with the following logs. I have sent enough logs to wallpaper all the offices in DCS. I was hoping the last update would resolve. Sys is 7700K with a 2080ti DCS/2.7.0.5659 (x86_64; Windows NT 10.0.19042) C:\WINDOWS\SYSTEM32\d3d11.dll # C0000005 ACCESS_VIOLATION at F4766BAE 00:00000000 SymInit: Symbol-SearchPath: '.;F:\Eagle Dynamics\DCS World OpenBeta;F:\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'wiz' OS-Version: 10.0.19042 () 0x300-0x1 0x0000000000016BAE (d3d11): (function-name not available) + 0x0 0x00000000000169F9 (d3d11): (function-name not available) + 0x0 0x0000000000029EE3 (d3d11): D3D11CoreCreateDevice + 0x9823 0x0000000000028C25 (d3d11): D3D11CoreCreateDevice + 0x8565 0x00000000000295A6 (d3d11): D3D11CoreCreateDevice + 0x8EE6 0x000000000004B65B (d3d11): D3D11CoreCreateDevice + 0x2AF9B 0x0000000000043525 (d3d11): D3D11CoreCreateDevice + 0x22E65 0x000000000000CC16 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x7B46 0x000000000000CD82 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x7CB2 0x0000000000031612 (NGModel): model::ModelMaterial::draw + 0x5DE2 0x0000000000034FB4 (NGModel): model::ModelMaterial::draw + 0x9784 0x0000000000020ED3 (NGModel): model::graph::GraphNodesFactory::bootstrap + 0x473 0x0000000000037DC2 (NGModel): model::ModelMaterial::draw + 0xC592 0x0000000000041F3D (NGModel): init_graphics_plugin + 0x2F6D 0x0000000000042088 (NGModel): model::NGModelLods::~NGModelLods + 0x48 0x000000000004291E (NGModel): model::NGModelLods::~NGModelLods + 0x8DE 0x0000000000036B73 (GraphicsVista): Graphics::Models::gc + 0x1B3 0x0000000000032970 (GraphicsVista): Graphics::Renderer::FreeUnusedResources + 0x20 0x0000000000801E54 (DCS): SW + 0x5114A4 0x00000000007E9349 (DCS): SW + 0x4F8999 0x000000000011786A (edCore): Common::FSM::sendOutputSymbol_ + 0x4A 0x0000000000116F02 (edCore): Common::FSM::enterToState_ + 0xC2 0x00000000001176E9 (edCore): Common::FSM::onSymbol_ + 0x1A9 0x00000000007FF491 (DCS): SW + 0x50EAE1 0x00000000007D0234 (DCS): SW + 0x4DF884 0x00000000007D060D (DCS): SW + 0x4DFC5D 0x0000000001C38FBD (DCS): AmdPowerXpressRequestHighPerformance + 0xE49FB9 0x0000000000A071BE (DCS): SW + 0x71680E 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 Edited May 8, 2021 by Wiz
Gumbie Posted May 8, 2021 Posted May 8, 2021 I had a similar issue I had to completely do a clean install of the game to get it to stop good luck!
ED Team BIGNEWY Posted May 8, 2021 ED Team Posted May 8, 2021 1 hour ago, Wiz said: This is something new since the big cloud update. I can log in the first time and fly forever but any reloads or track watching forces a CTD with the following logs. I have sent enough logs to wallpaper all the offices in DCS. I was hoping the last update would resolve. Sys is 7700K with a 2080ti DCS/2.7.0.5659 (x86_64; Windows NT 10.0.19042) C:\WINDOWS\SYSTEM32\d3d11.dll # C0000005 ACCESS_VIOLATION at F4766BAE 00:00000000 SymInit: Symbol-SearchPath: '.;F:\Eagle Dynamics\DCS World OpenBeta;F:\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'wiz' OS-Version: 10.0.19042 () 0x300-0x1 0x0000000000016BAE (d3d11): (function-name not available) + 0x0 0x00000000000169F9 (d3d11): (function-name not available) + 0x0 0x0000000000029EE3 (d3d11): D3D11CoreCreateDevice + 0x9823 0x0000000000028C25 (d3d11): D3D11CoreCreateDevice + 0x8565 0x00000000000295A6 (d3d11): D3D11CoreCreateDevice + 0x8EE6 0x000000000004B65B (d3d11): D3D11CoreCreateDevice + 0x2AF9B 0x0000000000043525 (d3d11): D3D11CoreCreateDevice + 0x22E65 0x000000000000CC16 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x7B46 0x000000000000CD82 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x7CB2 0x0000000000031612 (NGModel): model::ModelMaterial::draw + 0x5DE2 0x0000000000034FB4 (NGModel): model::ModelMaterial::draw + 0x9784 0x0000000000020ED3 (NGModel): model::graph::GraphNodesFactory::bootstrap + 0x473 0x0000000000037DC2 (NGModel): model::ModelMaterial::draw + 0xC592 0x0000000000041F3D (NGModel): init_graphics_plugin + 0x2F6D 0x0000000000042088 (NGModel): model::NGModelLods::~NGModelLods + 0x48 0x000000000004291E (NGModel): model::NGModelLods::~NGModelLods + 0x8DE 0x0000000000036B73 (GraphicsVista): Graphics::Models::gc + 0x1B3 0x0000000000032970 (GraphicsVista): Graphics::Renderer::FreeUnusedResources + 0x20 0x0000000000801E54 (DCS): SW + 0x5114A4 0x00000000007E9349 (DCS): SW + 0x4F8999 0x000000000011786A (edCore): Common::FSM::sendOutputSymbol_ + 0x4A 0x0000000000116F02 (edCore): Common::FSM::enterToState_ + 0xC2 0x00000000001176E9 (edCore): Common::FSM::onSymbol_ + 0x1A9 0x00000000007FF491 (DCS): SW + 0x50EAE1 0x00000000007D0234 (DCS): SW + 0x4DF884 0x00000000007D060D (DCS): SW + 0x4DFC5D 0x0000000001C38FBD (DCS): AmdPowerXpressRequestHighPerformance + 0xE49FB9 0x0000000000A071BE (DCS): SW + 0x71680E 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 Hi, welcome to the forum Advice Remove all unofficial mods and edits ( if any ) run a slow repair or verify in steam ensure windows is up to date ensure all drivers are up to date. If you are overclocking it maybe the cause of the crash. if you continue to crash please attach the whole log so we can take a closer look. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Wiz Posted May 9, 2021 Author Posted May 9, 2021 (edited) Good morning team! I have updated all drivers, no overclocking, Did a CP repair and my version of Open has always been vanilla I flew a mission this morning, exited and went to reload another and CTD. I have been flying the prod version all day with zero issues. I have enclosed the crash zip and the help is appreciated! dcs.log-20210509-110008.zip Edited May 9, 2021 by Wiz
Hawkeye_UK Posted September 4, 2021 Posted September 4, 2021 update? --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F4E | F14B | AV-8B | F15E | F18C | F16C | F5E | F86 | A10C | JF17 | Viggen |M2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | CH47 | OH58D | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai | Kola | Afgan | Iraq Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat
Wiz Posted September 5, 2021 Author Posted September 5, 2021 Known issues resolved by ED teams. No issues since patches.
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