Noctrach Posted May 9, 2021 Posted May 9, 2021 (edited) BX waypoints for RB-15 do no longer show on CI as of latest beta patch in ATTACK/ANF with radar mode in A1. As a result, it is not possible to radar fix the target points. They are present in CK as release cue is accurate and missiles will launch and follow the preset path. Its just radar symbology/functionality thats broken. It worked in 2.7.0.4625 Patch version: 2.7.0.5659 Frequency: Always. Applies to both BX6-9 waypoints pre-set in mission editor, BX6-9 waypoints set through map markers and BX6-9 waypoints set manually through CK. Was using the wrong combination to bring them up. However, they do not show in ATTACK/ANF like the manual describes without manually selecting them. Edited May 9, 2021 by Noctrach
unknown Posted May 9, 2021 Posted May 9, 2021 (edited) 6 hours ago, Noctrach said: BX waypoints for RB-15 do no longer show on CI as of latest beta patch in ATTACK/ANF with radar mode in A1. As a result, it is not possible to radar fix the target points. They are present in CK as release cue is accurate and missiles will launch and follow the preset path. Its just radar symbology/functionality thats broken. It worked in 2.7.0.4625 Patch version: 2.7.0.5659 Frequency: Always. Applies to both BX6-9 waypoints pre-set in mission editor, BX6-9 waypoints set through map markers and BX6-9 waypoints set manually through CK. I'm running latest OB, mode ATTACK/ANF radar A1 and BX 8 and 7 set up with radar....do you have a short track? EDIT: They also show up if i set up BX6...9 in the ME but you have to manually select a Bx(practically 8 for distance to target) for them to show up, only selecting ATTACK/ANF will not bring them on the radar. Edited May 9, 2021 by unknown Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings
Noctrach Posted May 9, 2021 Author Posted May 9, 2021 (edited) Nevermind, I'm a fool and was using the wrong key combination to bring up the BX waypoints xD The relevant section of manual that has me confused: This is not the current in-game behaviour. Edited May 9, 2021 by Noctrach
Machalot Posted May 9, 2021 Posted May 9, 2021 2 hours ago, Noctrach said: Nevermind, I'm a fool and was using the wrong key combination to bring up the BX waypoints xD The relevant section of manual that has me confused: This is not the current in-game behaviour. You're referring to the last sentence, "regardless of the current waypoint", as the part that is not working as written? "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot."
Noctrach Posted May 10, 2021 Author Posted May 10, 2021 Exactly, currently it shows navigation waypoint unless manually selecting a BX. It's not a big issue as radar fixing and the missile launches work fine, just that it doesn't correspond with the docs 1
Recommended Posts