Vekkinho Posted February 7, 2009 Posted February 7, 2009 Nice paintjob, but SAAF birds seem more weathered than Swedish! Shaggy, could you add more weathering to Swedish skin? Here's another question, is the nozzle animated?! [sIGPIC][/sIGPIC]
shaggy Posted February 7, 2009 Posted February 7, 2009 Yepp Nozzle is animated, and i allready made a weathered Swedish on but haven't uploaded any pics. Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
BuLLeT Posted February 7, 2009 Posted February 7, 2009 Shaggy! I don't know what to say mate, you just made my week! :thumbup: You guys have been doing an absolutely wonderful job! 1
Crayola Posted February 11, 2009 Posted February 11, 2009 Now Czech Air Force with some weathering. What Terrain mod is that... and where can i get it!!
shaggy Posted February 11, 2009 Posted February 11, 2009 The terrain is a personal one i made and released back in october. it can be downloaded at the download section of our site. Note that it only replaces summer textures, get it here http://www.virtualredarrows.com Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
Vekkinho Posted February 11, 2009 Posted February 11, 2009 The terrain is a personal one i made and released back in october. it can be downloaded at the download section of our site. Note that it only replaces summer textures, get it here http://www.virtualredarrows.com And it represents European scenery. right?! [sIGPIC][/sIGPIC]
shaggy Posted February 11, 2009 Posted February 11, 2009 Yes its the idea to look like central European / British farmlands Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
Talon_300th Posted February 11, 2009 Posted February 11, 2009 The Gripen Model looks brilliant. It's great to see the progress too. Very exciting! [sIGPIC][/sIGPIC] "For once you have tasted flight you will walk the Earth with your eyes turned skywards, for there you have been and there you will long to return". -Leonardo da Vinci
borchi_2b Posted February 12, 2009 Posted February 12, 2009 hi shaggy i have a question, when the gears retract or extract of your gripen, they have to rotate right? do to the airframe they have too :-) how did you manage to make a good wheel rotation? i am nearly done with all the f15 animations but this is one thing i have alot of troube do to the linking and the limitations of the arg based animation. can you help me with that if you found a good way for the animation ? edit: do you allready have a pilot for your model? http://www.polychop-sims.com
shaggy Posted February 12, 2009 Posted February 12, 2009 Hi Borchi. I think the gripen has automatic brakes to stop the wheels from turning when going in and out the gear bay, but the real dude to talk to in this manner is VireVolte_tigrou as this is his wonderful model and I only skin aircraft. Hope the information maybe is useful Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
Vekkinho Posted February 12, 2009 Posted February 12, 2009 Shaggy you misunderstood the question! Borchi asked about gear struts rotating 90° so the wheels can be stored indside wheelbays!! 1 [sIGPIC][/sIGPIC]
Vekkinho Posted February 12, 2009 Posted February 12, 2009 Tigrou, can U make and post a "cleanup" animation video of JAS-39 model you're making, please! [sIGPIC][/sIGPIC]
VireVolte_tigrou Posted February 12, 2009 Author Posted February 12, 2009 @Borchi : No, the main gears do not rotate ! On this picture, you could see the leg has just to follow the axis of rotation where it is fixed, about 40° to the right, and 35° to the aft. A very painful job to tune, indeed :weight_lift:... For wheels rotation, the arguments do not support more than 180° rotation, otherwise it bugs... So you have to insert one or two extra keys on your curve (thanks to Ada Mod Team for the tip !). @Vekkinho : Sorry, I will not be connected for next two weeks, and I won't be able to produce any animations before...
VireVolte_tigrou Posted February 12, 2009 Author Posted February 12, 2009 PS : no, I don't have a pilot yet !
rattler Posted February 12, 2009 Posted February 12, 2009 PS : no, I don't have a pilot yet ! Was the J39 automated pilot mod yours. I have it, waiting for your awesome mod. Have you scrapped that one and building a new one or was that someone elses mod. Let me check and I will see who made it. P.S. It does not say. There are 3 .bmp and a Pilot.Max file.
Squid Posted February 15, 2009 Posted February 15, 2009 it looks Perfect and So Hot ... absolutely great job . i7 880 | HD 7870 | 8 Gb DDR3 1600 | ECS P55H-A | OCZ Vertex 2 180 | Intel 330 180 | WD 500 AAKS | 2x WD 2T Green | Enermax Liberty 620 | CH Combatstick & Throttle | TrackIR 3 | HP ZR24W | Windows 7 x64
Vekkinho Posted February 15, 2009 Posted February 15, 2009 Was the J39 automated pilot mod yours. I have it, waiting for your awesome mod. Have you scrapped that one and building a new one or was that someone elses mod. Let me check and I will see who made it. P.S. It does not say. There are 3 .bmp and a Pilot.Max file. Borchi? [sIGPIC][/sIGPIC]
Vekkinho Posted February 15, 2009 Posted February 15, 2009 in addition to that, I always thought 'chutist needs a hi poly replacement! [sIGPIC][/sIGPIC]
rattler Posted February 16, 2009 Posted February 16, 2009 VNAO has a pilot that salutes, I think when canopy comes down. It is an F2 look and the actual pilot is ED's default chutist. Is this what you mean? Or do a complete pilot to replace the ED one, chutist and all?
Vekkinho Posted February 16, 2009 Posted February 16, 2009 ED's pilot is not that bad when inside the pit, but when pilot ejects, pilot+seat model is baaad to the bone. it's a separate model. Both sides (red and blue) use the same seat and chutist model because having a hi poly version asks for 2 different chutists and 2 different seat models. So this lo poly version is like a compromise to represent both versions and to be interpreted as Blue and red guy and seat! [sIGPIC][/sIGPIC]
Teknetinium Posted February 16, 2009 Posted February 16, 2009 I cant wait anymore :) keep up the good work. 51st PVO Discord SATAC YouTube
borchi_2b Posted February 17, 2009 Posted February 17, 2009 @Vekkinho: nope the pilot you talk about is not mine. mine is a diffrent one which will only be released with the new f15c i am working on with full force. check it our at http://www.simmoders.com and see for yourself. right now i can only say, that the pilot i have there looks more western then any pilot ever looked in lockon :-) and i also assume that he will be the best looking so far. allready checked it in game :joystick::pilotfly::joystick::D http://www.polychop-sims.com
borchi_2b Posted February 17, 2009 Posted February 17, 2009 @VireVolte_tigrou: just thought about your plane and that it needs a pilot. http://www.polychop-sims.com
Crayola Posted February 20, 2009 Posted February 20, 2009 Do you guys have an estimated release date or are you gonna hold the lockon community hostage? :D
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