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Posted
8 hours ago, RuskyV said:

I think it has a lot to do with the higher resolutions too, especially those that run 4k monitors, I just wish there was more scope in the graphics options to tune textures. 

31GB is at 1080p. Makes an  mockery of the stated recommended specs. 

MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. 

Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at.  

Posted

Here's a basic test you can do, Open the task manager and have it always show on top. Go the DCS encyclopaedia and start flicking through all the assets and watch what happens to the memory...

This has my head scratching big time.

  • Like 1
  • 4 months later...
Posted

Memory leak>?

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted

Syria map has big memory problem  . It uses 8GB vram straight away . I lowered all texture setting no Shadow's no MSAA to get stutter free game play online 

BUT looks bad . Hard to make out objects .

But no stutters . 

  • Like 2

Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER -  XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 .

I'm a dot . Pico Nero 3 link VR . @ 4k

Win 11 Pro 64Bit . No longer Supporting DCS . 

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