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Posted

Most noteably seen on parked jets (uncontrolled) and on the KC-135 tankers in flight. I think it's only an issue when replaying track files, as I do not see this problem at the time I flew the mission. Long track file, but some of the parked F-15s should show the error within the first few minutes.

 

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  • 1 month later...
Posted

Still an issue in DCS 2.7.5.10869.

 

On this tanker you can see left aileron full down, right aileron full up, elevators full up, rudder full right. Aircraft is flying straight and level.

 

vlcsnap-2021-08-27-20h37m56s449.png

  • 1 month later...
Posted (edited)
On 8/27/2021 at 4:47 AM, Nealius said:

Still an issue in DCS 2.7.5.10869.

 

On this tanker you can see left aileron full down, right aileron full up, elevators full up, rudder full right. Aircraft is flying straight and level.

 

vlcsnap-2021-08-27-20h37m56s449.png

Did you ever figure out what’s causing this? Still seeing it? I’ve been observing the same thing on our dedicated server for the past few months…I’ve seen on almost all AI aircraft, including WW2 birds and the B-17. I’m  not sure if it’s my machine or the dedicated that is causing this, about to do some testing to get more data. 

Edited by Sickdog

TM Warthog, TPR, TM MFDs, Pimax Crystal, AMD Ryzen 9 7950X3D. ASUS ROG Crossair X670E Hero AMD X670, G Skill Trident Z5 DDR5 64GB

Posted

I haven't been able to figure anything out on it. It only happens on clients and even client replay tracks. It never appears on the server or server replay tracks. Whatever it is, it's most likely caused or exacerbated by the multiplayer coding. 

Posted

Thanks for the update. Yeah, I’m not seeing a pattern, I see it on two of our servers on two different client computers, yet other clients I’ve asked don’t see it. Strange. I’ll keep trying to gather data and report back it I find anything. 

TM Warthog, TPR, TM MFDs, Pimax Crystal, AMD Ryzen 9 7950X3D. ASUS ROG Crossair X670E Hero AMD X670, G Skill Trident Z5 DDR5 64GB

Posted
20 hours ago, Pikey said:

it's on joining, some sync thing. If you leave and come back it can be different.

Ahh, so is this a known bug then? I’m just glad it’s not just me, was beginning to think it was specific to my server or client machine, or my MIZ is borked.

TM Warthog, TPR, TM MFDs, Pimax Crystal, AMD Ryzen 9 7950X3D. ASUS ROG Crossair X670E Hero AMD X670, G Skill Trident Z5 DDR5 64GB

Posted
22 hours ago, Pikey said:

it's on joining, some sync thing. If you leave and come back it can be different.

 

Anything more specific than just on joining? I'm surprised there's sync issues at all when I play over a LAN. The host and client are literally the same machine.

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