LeCuvier Posted July 11, 2021 Posted July 11, 2021 In many situations a wing man keeps calling out threats or targets, or just repeats "Return to base" endlessly. If there are 50 ground targets, the wing man calls out every one and this goes on forever. In a mission just now a wing man managed to dig himself deep into the runway and kept yelling "Return to base" (actually it was "zurück zum Gartenzaun"). This is not only a big nuisance. Sometimes it's impossible to send a command to my flight members. We should have a command that allows us to silence the gabby wing man. LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
=DROOPY= Posted July 12, 2021 Posted July 12, 2021 (edited) Or the same exact voice of 50 aircraft pilots passing a waypoint... nearly all at once. Edited July 12, 2021 by =DROOPY= Unique aviation images for the passionate aviation enthusiast: Fb: FighterJetGeek Aviation Images - Home | Facebook IG: https://www.instagram.com/the_fighterjetgeek/ Aviation Photography Digest: AviationPhotoDigest.com/author/SMEEK9
Tippis Posted July 12, 2021 Posted July 12, 2021 Some of that is already sort of in the game, but as waypoint options to be set up in the mission editor. Hell, some of it are things that I'm having trouble making the AI do, rather than stay silent all the time. And, of course, you can always just change the channel if the other guy is being too useless on comms… Still, yes, for wingmen in particular, since those can be made to behave in quite inconsistent ways that can't be controlled in thee ME, telling them to pipe down would be helpful as an ability to have just in general. 1 ❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧
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