RealDCSpilot Posted July 12, 2021 Posted July 12, 2021 Most apparent in the F-16C, but also in every other module/weapon with thermal imaging capabilities, the visual effect for FLIR has become more and more degraded up to being completely useless. When can we expect a new and proper working shader? 2 1 i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules
Gringosky Posted August 27, 2021 Posted August 27, 2021 It's really a shame that we have to fly modern and high-tech aircraft at noon and without cloud cover because the FLIR bug doesn't allow us to use the sensors to their full potential... 1
RealDCSpilot Posted September 4, 2021 Author Posted September 4, 2021 The latest Apache video shows a proper FLIR shader at the end! i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules
Harker Posted September 5, 2021 Posted September 5, 2021 Not really. The trees still stand out way too much, the terrain still appears to have just a color-based overlay, the effects of the explosion on the FLIR are not shown, the picture is too crisp. The soldiers look OK and the explosion kinda OK, but that's just it. I'd say that it's either an extremely early version of the new shader or simply the old one, maybe tweaked a bit. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Silver_Dragon Posted September 9, 2021 Posted September 9, 2021 Check here: ED has added FLIR textures to some 3D models For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
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