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Posted

Hi there, 

 

I was wondering how do I go about using the extra steer points in the navigation system, 

 

ive got the wp1,2,3 thing sorted and home plate is easy cause that’s pre loaded but how do I use the other ones?

 

as far as I can see from what I’ve tired I can’t get jester to manually input an ip or other such point, so how do I load it and why can’t I get jester to do it? Am I doing something wrong with trying to get these extra points working? 

Tomcat, Tomcat über allen

Posted (edited)
11 hours ago, PSYKOnz said:

pity we can’t add them on the fly in game tho

Cannot test atm but try this:

Edit: tested and works OK

Edited by draconus

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Posted

Yea that all works fine, I have no trouble entering the waypoints 1 through 3 what I would love to be able to do but can’t at the moment is enter the initial point, fixed point, home plate etc etc waypoints in game. Because it’s all well and good if the mission maker or yourself puts them in the extra options stuff during the build but it’s really annoying if the mission builder has just put in normal waypoints and they have not put them in the extra options.

 

What’s even worse is when you join an MP server and have no waypoints at all and you want to plan an attack or mission before you take off. Currently with no access to the tomcat extra options or the extra waypoints in game you are limited to just the 3 programable waypoints, so you can’t really effectively plan a mission in multiplayer with fixed points, initial points etc 

 

it would be great if HB would give use access to be able to add and change these things around in game. Surly I’m not the only one who wants to be able to join a MP game and be able to plan and enter all the mission points?

Tomcat, Tomcat über allen

Posted

I've been able to have Jester add in those extra waypoints, and one of the guys who RIOs in my group says you can add them yourself as RIO as well.

Posted

How do you get jester to do that? Every time I’ve tried (put marker on the map, tell jester to input that marker point as waypoint, chose ip or fp) jester says ok but never actually does it, that method works fine for waypoints 1-3 but I can’t seem to get it working on the extra points

Tomcat, Tomcat über allen

Posted

That is the procedure I have always done, but it has been a long time since I have had time to sit down and fly a mission where I need more than three waypoints. I'll check once I am home from work something may have broken in one of the patches since then.

Posted
2 hours ago, PSYKOnz said:

I’m most likely doing something wrong

Yep. I have just tested this at latest beta on F-14B with Jester. The Caucasus SP mission had just WP1 set. You go Jester>Jester>Navigation>Manual enter steerpoint>IP and put in coords. Or choose any other. Or put the mark on F10 map and then Jester>Jester>Navigation>Steerpoint from Map>IP>then select your mark.

  • Like 1

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Posted

Hmmm must be me pulling a snafu, I’ll have another crack following your instructions and report back

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Tomcat, Tomcat über allen

Posted

Just tried it out and it works fine. I’m really not sure what I was doing wrong but some how I was, working great now lol

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Tomcat, Tomcat über allen

Posted (edited)

Hopefully when ED implements DTC functionality and a mission planner, the waypoints can be tied to that.

 

(Yes, I know the Tomcat doesn't have a DTC, but a mission planning tool could be used to program Jester with waypoints, as well as update the kneeboard, in the same way the ME currently does with the additional waypoints, without having to use the current workaround).

Edited by Northstar98
  • Like 1

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